A convenient loader for a convenient format, written in native GML, for loading 3D files into GameMaker
- Both .glb and .gltf formats
- Multiple objects
- Multiple textures
- Metallic, Roughness, Emissive and Occlusion maps
- Vertex colors*
- Local transformations
- Sparse acessors
- Object parenting transformations
- Embbed and included file loading
- Custom render engine
- PBR material rendering
- Enviroment mapping
- Morphing targets
- Basic animations
- Skeletal animations
- Auto generated normals
- Auto generated tangents
- Customisable render pipeline and vertex formating