Openworld OpenGL Game made as part of Graphics course which Explores the concepts of Collision Detection , Depth Detection , Terrain and Texture Mapping , Lighting .
Runs on *nix(Mac needs an additional library and small addition to code ) machine
Openworld OpenGL Game made as part of Graphics course which Explores the concepts of Collision Detection , Depth Detection , Terrain and Texture Mapping , Lighting .
Runs on *nix(Mac needs an additional library and small addition to code ) machine