/portfolio.farukat.es

Portfolio site for Faruk Ateş, a product designer, developer & writer. Built on Vue-Jekyll

Primary LanguageJavaScript

Portfolio

I’m Faruk Ateş, and this is the start of my portfolio website, focusing on Product Design and Development.

The current planned contents for this portfolio are the following case studies:

Presentate

Presentate, the product my co-founder and I created in 2012–13, is a web-based presentation software and sharing platform. It espoused a view that current presentation software focuses users on the wrong things, encouraging bad practices that waste time and lead to nervous presenters, poor audience experiences, and the dreaded Death by PowerPoint.

Modernizr

Created and launched in 2009, Modernizr changed the face of the web industry by empowering designers and developers with control over the user experience when using cutting-edge features being added in CSS3 and HTML5. Modernizr has since become a popular community effort on GitHub, with more than 200 contributors, over 20,000 stars, and two Open Source App of the Year awards.

A human-centric Twitter

Twitter suffers from phony bot accounts, spam, abuse & harassment, and fake news. What if those problems could be reduced, perhaps even solved, without imposing moderating and censorship? What if Twitter was designed to put people first?

An email client for the future

Between Inbox 5000 and declaring email bankruptcy, our mail clients are consistently poor at actually helping us manage email overload and sorting through the mess to get emails we actually need. Every time a new mail client announces itself I am (briefly) hopeful someone is thinking more holistically about this problem, but each time I am disappointed.

Onboarding in space flight sims

This is an unusual one: I’m writing a science fiction short story that doubles as an example for how space flight simulator games like Elite: Dangerous, Star Citizen or No Man’s Sky could onboard new players. It triples as a product design case study, applied to video game design, also highlighting the relevancy of cross-disciplined thinking in this field.

The Writer’s Journey

I’m writing a science fiction novel, not just short stories, and I’m product designing my entire approach to writing this novel. As I’m doing so, I’m also documenting the process I’m going through as a first-time novelist, to hopefully help (future) first-timers figure out how to tackle such a project.


This project is built on Bryan Schuetz’s Vue-Jekyll starter.