Issues
- 8
- 8
- 9
texture tiling issue
#35 opened by hawkwind3 - 5
Plutonia MAP02 Well texture bug
#34 opened by HazyHills - 3
- 2
"cr64hgg" == "cr64lg" (doom2-tnt)
#30 opened by zosite - 5
- 1
- 8
- 3
- 3
[GZDoom] - Doom2, Level2 (sw1comm & sw2comm)
#19 opened by swc132994 - 3
Doom Plutonia experiment ¨Root¨ walls
#27 opened by NullWir3 - 3
Final doom
#28 opened by NullWir3 - 6
- 35
- 2
Website no longer valid
#31 opened by SibTiger - 1
Texture "skullwall.png" (doom1 folder) should be "skulwall.png". Take note that "skullwall" has 9 chars! = MS-DOS hell
#29 opened by zosite - 1
Missing textures
#26 opened by NullWir3 - 3
Animated texture bug
#13 opened by TingleDonut - 1
- 2
[zdoom] Skies from Doom 1 in Doom 2
#11 opened by krazov - 4
- 2
Final Doom error
#7 opened by elessar84 - 0
sw1mod1 and sw2mod1 wall need to match modwall1
#17 opened by KuriKai - 2
TNT texture issue - Human BBQ
#16 opened by swc132994 - 4
- 2
Doom TNT: Evilution - Weird stretched skies
#15 opened by HazyHills - 1
freelanzer.com domain hacked?
#14 opened by haarp - 1
- 2
- 1
Problem with deng-dhtp-20140616.pk3
#6 opened by nooob1234 - 3
- 5
Teleport pad alignment Zdoom
#1 opened by tiger12506