- Base Attachments = Attachments you will use for ANY weapon or armor
- PVP = Better for Player vs Player
- PVE = Better for Player vs Entity
- Base Attachments:
- Damage to Mobs
- Health on Hit
- Health on Kill
- Enchantment:
- Unique Attachment:
- Combo Hits
- Enchantment:
- Unique Attachment:
- Smash Cooldown (PVE)
- Mace Throw (PVP)
- Enchantment:
- Unique Attachment:
- Enchantment:
- Unique Attachment:
- Enchantment:
- Unique Attachment:
- Enchantment:
- Unique Attachment:
- Enchantment:
- Unique Attachment:
- Enchantment:
(depends on the item, if it's a boss item like Queen's Bow, go for fire, since the item already give poison)
- OR:
- Fire
- Poison
- OR:
- Unique Attachment:
- Power Shot damage
- Base Attachments:
- Chestplate
- Damage from Mobs
- Health Regen
- Max Health
- Food Healing
- Leggings
- Damage from Mobs
- Health Regen
- Stamina Recovery
- Potion Duration
- Chestplate
-
Chestplate
- Enchantment:
- "Up to you":
- If you plan on getting low life:
- Revenge
- If you don't:
- OR:
- Reflect
- Frost Shield
- Fire Shield
- OR:
- If you plan on getting low life:
- "Up to you":
- Unique Attachment:
- OR:
- Damage Block
- Absorb Rage
- Retaliate (PVP)
- Life Steal (not commonly used)
- OR:
- Enchantment:
-
Leggings
- Enchantment:
- Cooldown Reduction
- Unique Attachment:
- OR:
- Damage Block
- Absorb Rage
- Retaliate (PVP)
- Life Steal (not commonly used)
- OR:
- Enchantment:
-
Chestplate
- Enchantment:
- Revenge
- Unique Attachment:
- Life Steal
- Enchantment:
-
Leggings
- Enchantment:
- Cooldown Reduction
- Unique Attachment:
- Life Steal
- Enchantment:
Since Hybrid armor can't use Unique Attachments, just add an extra Bonus (XP/Loot/Gold) Attachment (that's the price for higher stats)
- Chestplate
- Enchantment:
- "Up to you":
- If you plan on getting low life:
- Revenge
- If you don't:
- OR:
- Reflect
- Frost Shield
- Fire Shield
- OR:
- If you plan on getting low life:
- "Up to you":
- Enchantment:
- Leggings
- Enchantment:
- Cooldown Reduction
- Enchantment: