KyivJunta's Stars
sympy/sympy
A computer algebra system written in pure Python
ryanjon2040/Unreal-Binary-Builder
An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.
nxrighthere/UnrealCLR
Unreal Engine .NET 6 integration
ant-design/ant-design
An enterprise-class UI design language and React UI library
mlund/spheretree
Sphere-Tree Construction Toolkit (unofficial repository)
cinight/ArtistColorPipeline
cinight/ShadersForFun
cinight/MinimalCompute
t-mw/citygen
Procedural city generation demo
josauder/procedural_city_generation
Procedural City Generation program implemented in Python and Visualized with Blender.
ProbableTrain/MapGenerator
ProcGen American City Maps
blend2d/blend2d
2D Vector Graphics Engine Powered by a JIT Compiler
MothCocoon/FlowGraph
Design-agnostic node system for scripting game’s flow in Unreal Engine
kostya/jit-benchmarks
Benchmark for interpreted languages implementations.
nutti/UEPlugin-Kdtree
Unreal Engine Plugin: k-d tree
dgryski/go-perfbook
Thoughts on Go performance optimization
ThusSpokeNomad/GameNetworkingResources
A Curated List of Multiplayer Game Network Programming Resources
ntex-rs/ntex
framework for composable networking services
GENIVI/genivi-vehicle-simulator
An open source vehicle simulator
zhm-real/MotionPlanning
Motion planning algorithms commonly used on autonomous vehicles. (path planning + path tracking)
stuntrally/stuntrally
Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
VDrift/vdrift
VDrift source code
JustInvoke/Randomation-Vehicle-Physics
Vehicle physics system for the Unity engine.
Deams51/CoverGenerator-UE4
A dynamic cover point generator plugin for Unreal Engine 4.
Drakynfly/ALSV4_CPP_Faerie
Drakynfly's fork of the ALSV4_CPP port by dyanikoglu. Adds flight support. (swimming support initialized, but no developed features)
zalo/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
strangergwenn/HeliumRain
HELIUM RAIN / Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
Deema35/StoryGraph
Quest and dialog editor for UnrealEngine.
leezer3/OpenBVE
OpenBVE- A free train simulator
magnificus/Procedural-Cities
master thesis