Kyle-AMAZEVR's Stars
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
google/flatbuffers
FlatBuffers: Memory Efficient Serialization Library
AnthonyCalandra/modern-cpp-features
A cheatsheet of modern C++ language and library features.
cefsharp/CefSharp
.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework
aalhour/awesome-compilers
:sunglasses: Curated list of awesome resources on Compilers, Interpreters and Runtimes
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
turanszkij/WickedEngine
3D engine with modern graphics
oneapi-src/oneTBB
oneAPI Threading Building Blocks (oneTBB)
chromiumembedded/cef
Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.
ivmai/bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
HumbleSoftware/Flotr2
Graphs and Charts for Canvas in JavaScript.
microsoft/Win2D
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
microsoft/DirectXTex
DirectXTex texture processing library
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
d3dcoder/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
justinmeiners/lc3-vm
Write your own virtual machine for the LC-3 computer!
Siv3D/OpenSiv3D
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
microsoft/UVAtlas
UVAtlas isochart texture atlas
TheRealMJP/BakingLab
A D3D11 application for experimenting with Spherical Gaussian lightmaps
kosua20/Rendu
A simple realtime graphics playground for experimentations.
NVIDIA/MDL-SDK
NVIDIA Material Definition Language SDK
mmacklin/tinsel
Lightweight CPU/GPU path tracer
nvpro-samples/gl_vk_meshlet_cadscene
This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.
NVIDIA/VisRTX
NVIDIA OptiX based implementation of ANARI
NVIDIAGameWorks/HBAOPlus
HBAO+
dereksorensen/KailashEngine
Apress/modern-x86-assembly-language-programming-2e
Source Code for 'Modern X86 Assembly Language Programming' by Daniel Kusswurm
nitronoid/SimpleIK
Simple IK solver for two bone chains.
microsoft/appcenter-sdk-android-breakpad
Fork of https://chromium.googlesource.com/breakpad/breakpad to be usable in https://github.com/Microsoft/AppCenter-SDK-Android test app without the fetch tools.