A Game Jam 2020 game attempt. I didn't buy tickets, so couldn't force someone to make assets for me.
Theme: Repair
- Collect 3 ship parts (purple squares) and bring them to the ship (pink square) to fix it and win the game
- The area is irradiated - you're constantly taking damage. You need to heal yourself to survive.
- Collect stimpacks (green quares) to restore health
- Collect RadX (orange squares) to resist radiation
- Collect MedX (blue squares) to resist damage
- Kill or avoid sentries (orange triangles) - they're guarding the parts
- WASD - movement
- left click - shoot
- R - reset
- Visual Studio 2019
- .NET Framework 4.7.2
- Monogame Content Pipeline 3.7.1 http://community.monogame.net/t/monogame-3-7-1-release/11173 - contains a tool for managing all game resources - images, meshes, audio, etc. Monogame is included in the project, but you won't be able to build the assets file and run the game without this.
- Visual C++ Redistributable 2013 x64 - Monogame devs forgot to put it as a part of the installer. Without it, you'll get "Missing FreeImage.dll" errors You can get it from here: https://www.microsoft.com/en-gb/download/details.aspx?id=40784
- IntelliJ Rider (probably comes with Mono Runtime - .NET port for Linux)
- Monogame Content Pipeline 3.7.1 http://community.monogame.net/t/monogame-3-7-1-release/11173
- F5 in Visual Studio
- Some other key in Rider
- Visual Studio: Test Explorer -> Play Button
- Tests should be detected by Rider