Pinned Repositories
Laerdal.Dfu
Xamarin binding library around @NordicSemiconductor's DFU library.
Laerdal.Dfu.Android
Xamarin binding library around @NordicSemiconductor's DFU library. The native Android library is located here: https://github.com/NordicSemiconductor/Android-DFU-Library
Laerdal.Dfu.iOS
Xamarin binding library around @NordicSemiconductor's DFU library. The native iOS Pod library is located here: https://github.com/NordicSemiconductor/IOS-Pods-DFU-Library
Laerdal.FFmpeg
Xamarin binding library around @tanersener's Mobile-FFmpeg library. The native Android and iOS library is located here: https://github.com/tanersener/mobile-ffmpeg
Laerdal.FFmpeg.Android
Xamarin binding library around @tanersener's Mobile-FFmpeg library. The native Android library is located here: https://github.com/tanersener/mobile-ffmpeg
Laerdal.FFmpeg.iOS
Xamarin binding library around @tanersener's Mobile-FFmpeg library. The native iOS library is located here: https://github.com/tanersener/mobile-ffmpeg
Laerdal.McuMgr
Library meant to provide C# Nugets (for Xamarin/MAUI Apps) that offer high-level abstractions over the native Nordic libs targeting Android (Java) and iOS (Objective-C / Swift)
opentype.hx
Cross platfrom Opentype support library for Haxe written in Haxe.
Xamarin.AzureCommunicationCalling
Xamarin iOS and Android binding libraries for Microsofts Azure Communication Services
Xamarin.Nordic.DFU.Android
Xamarin binding library for Nordic Android DFU
Laerdal's Repositories
Laerdal/Xamarin.AzureCommunicationCalling
Xamarin iOS and Android binding libraries for Microsofts Azure Communication Services
Laerdal/Laerdal.Dfu
Xamarin binding library around @NordicSemiconductor's DFU library.
Laerdal/adapt_authoring
A server-based user interface for authoring eLearning courses using the Adapt framework.
Laerdal/Laerdal.McuMgr
Library meant to provide C# Nugets (for Xamarin/MAUI Apps) that offer high-level abstractions over the native Nordic libs targeting Android (Java) and iOS (Objective-C / Swift)
Laerdal/python-objdictgen
Python library to work with CAN festival objectdictgen files
Laerdal/adapt_framework
A toolkit for creating responsive, single-version HTML5 eLearning courses.
Laerdal/canfestival-laerdal
Open source implementation of the CANopen protocol
Laerdal/Laerdal.Dfu.Bindings.iOS
C# MAUI binding library for iOS/MacCatalyst built around @NordicSemiconductor's DFU library for iOS. https://github.com/NordicSemiconductor/IOS-Pods-DFU-Library
Laerdal/.github
Laerdal/Laerdal.Dfu.Bindings.Android
Xamarin binding library around @NordicSemiconductor's DFU library. https://github.com/NordicSemiconductor/Android-DFU-Library
Laerdal/plyr
A simple HTML5, YouTube and Vimeo player
Laerdal/upload-meta-quest-build
A GitHub Action for uploading a Meta Quest app to the Meta Quest store.
Laerdal/adapt-contrib-core
Adapt Framework kernel. Responsible for boot loading, data loading and core APIs.
Laerdal/MagicLeapUnitySDK
Magic Leap Unity Developer SDK
Laerdal/meta-dependencytrack
A Yocto meta-layer for generating CycloneDX SBOMs and automatically uploading them to Dependency Track.
Laerdal/action-cached-lfs-checkout
GitHub checkout action with LFS files pulled from cache
Laerdal/adapt-contrib-xapi
TinCan/xAPI extension for the Adapt Framework
Laerdal/canfestival-3-asc
Git port of Mongo/canfestival-3-asc hg repo
Laerdal/CATAPULT
The goal of the cmi5 Advanced Testing Application and Player Underpinning Learning Technologies (CATAPULT) project is to create a cmi5 player and test suite software to help the DoD education and training community transition from legacy e-learning systems and tools toward an integrated enterprise-wide learning ecosystem.
Laerdal/com.unity.xr.magicleap
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Provides rendering and spatial mapping support for Magic Leap 2.
Laerdal/h5p-standalone
Display H5P content without the need for an H5P server
Laerdal/http-status-codes-cpp
HTTP Status Codes and Reason Phrases for C, C++ and Qt
Laerdal/MagicLeapUnityExamples
This project contains Examples for the Magic Leap Unity SDK and has been configured so developers can start developing for the Magic Leap platform quickly.
Laerdal/MixedRealityToolkit-Unity
This repository holds the third generation of the Mixed Reality Toolkit for Unity. The latest version of the MRTK can be found here.
Laerdal/MyBox
MyBox is a set of attributes, tools and extensions for Unity
Laerdal/needle-console
⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more
Laerdal/SuperUnityBuild-Tool
A powerful automation tool for quickly and easily generating builds with Unity.
Laerdal/Unity-SharedSpatialAnchors
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Oculus Integration SDK for the Unity game engine. The sample app showcases the creation, saving, loading, and sharing of Spatial Anchors.
Laerdal/Unity.TransformChangesDebugger.API
Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.
Laerdal/zipalign-sign-android-release
A GitHub action to sign and zipalign an APK or AAB