/FastLogin

Checks if a minecraft player has a valid paid account. If so, they can skip offline authentication automatically. (premium auto login)

Primary LanguageJavaMIT LicenseMIT

FastLogin

Checks if a Minecraft player has a paid account (premium). If so, they can skip offline authentication (auth plugins). So they don't need to enter passwords. This is also called auto login (auto-login).

Features

  • Detect paid accounts from others
  • Automatically login paid accounts (premium)
  • Support various of auth plugins
  • Cauldron support
  • Forge/Sponge message support
  • Premium UUID support
  • Forward skins
  • Detect user name changed and will update the existing database record
  • BungeeCord support
  • Auto register new premium players
  • Plugin: ProtocolSupport is supported and can be used as an alternative to ProtocolLib
  • No client modifications needed
  • Good performance by using async operations
  • Locale messages
  • Support for Bedrock players proxied through FloodGate

Issues

Please use issues for bug reports, suggestions, questions and more. Please check for existing issues. Existing issues can be voted up by adding up vote to the original post. Closing issues means that they are marked as resolved. Comments are still allowed and it could be re-opened.

Development builds

Development builds contain the latest changes from the Source-Code. They are bleeding edge and could introduce new bugs, but also include features, enhancements and bug fixes that are not yet in a released version. If you click on the left side on Changes, you can see iterative change sets leading to a specific build.

You can download them from here: https://ci.codemc.org/job/Games647/job/FastLogin/


Commands

/premium [player] Label the invoker or the argument as paid account
/cracked [player] Label the invoker or the argument as cracked account

Permissions

fastlogin.bukkit.command.premium
fastlogin.bukkit.command.cracked
fastlogin.command.premium.other
fastlogin.command.cracked.other

Placeholder

This plugin supports PlaceholderAPI on Spigot. It exports the following variable %fastlogin_status%. In BungeeCord environments, the status of a player will be delivered with a delay after the player already successful joined the server. This takes about a couple of milliseconds. In this case the value will be Unknown.

Possible values: Premium, Cracked, Unknown

Requirements

  • Plugin:
  • Spigot 1.8.8+
  • Java 8+
  • Run Spigot (or a fork e.g. Paper) and/or BungeeCord (or a fork e.g. Waterfall) in offline mode
  • An auth plugin.

Supported auth plugins

Spigot/Paper

BungeeCord/Waterfall

Network requests

This plugin performs network requests to:


How to install

Spigot/Paper

  1. Download and install ProtocolLib/ProtocolSupport
  2. Download and install FastLogin (or FastLoginBukkit for newer versions)
  3. Set your server in offline mode by setting the value onlinemode in your server.properties to false

BungeeCord/Waterfall

  1. Activate BungeeCord in the Spigot configuration
  2. Restart your server
  3. Now there is allowed-proxies.txt file in the FastLogin folder Put your stats id from the BungeeCord config into this file
  4. Activate ipForward in your BungeeCord config
  5. Download and Install FastLogin (or FastLoginBungee/FastLoginBukkit in newer versions) on BungeeCord AND Spigot (on the servers where your login plugin is or where player should be able to execute the commands of FastLogin)
  6. Check your database settings in the config of FastLogin on BungeeCord
  7. Set proxy and Spigot in offline mode by setting the value onlinemode in your config.yml to false
  8. You should always firewall your Spigot server that it's only accessible through BungeeCord