LanzaSchneider's Stars
reignstudios/CS2X
Transpiles a C# subset to non .NET languages. (Powered by Roslyn)
cameron314/concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
Amanieu/asyncplusplus
Async++ concurrency framework for C++11
GameTechDev/GTS-GamesTaskScheduler
A task scheduling framework designed for the needs of game developers.
Stiffstream/sobjectizer
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
rrnide/vscode-rgss-scripts
Open and edit Scripts.rvdata2 in VS Code.
mas-bandwidth/yojimbo
A network library for client/server games written in C++
wqking/eventpp
Event Dispatcher and callback list for C++
xiongfang/miniclr
lightclr is a lightweight clr(common language runtime) designed to provide a useful subset of dotnet's features, suitable for building self-contained applications.
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
skylicht-lab/skylicht-engine
Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.
codecat/angelscript-mirror
Unofficial mirror for Angelscript's SVN repository, updated hourly.
asmaloney/GDExtensionTemplate
📜 A template project for building Godot 4 GDExtensions using CMake
oniksan/godobuf
A Google Protobuf implementation for Godot / GDScript
zfoo-project/zfoo
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
skywind3000/RenderHelp
:zap: 可编程渲染管线实现,帮助初学者学习渲染
skywind3000/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
KellerMartins/PixelVoxels
A "Pixelart like" voxel engine
BleuBleu/FamiStudio
FamiStudio NES Music Editor
leopeltola/Godot-3d-pixelart-demo
A 3D pixelart outline/highlight shader for Godot 4.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
urho3d/urho3d
Game engine
kkkgo/LTSC-Add-MicrosoftStore
Add Windows Store for LTSC
hyrious/marshal
Ruby marshal for the browser and node.js
hyrious/rbver
ruby version info
LanzaSchneider/lanzalloc
A simple memory allocation library
rust-lang/rust
Empowering everyone to build reliable and efficient software.
Cyberes/stable-diffusion-textual-inversion-models
Automated list of Stable Diffusion textual inversion models from sd-concepts-library.
jobeland/NeuralNetwork
A .Net implementation of an artificial neural network
AUTOMATIC1111/stable-diffusion-webui
Stable Diffusion web UI