Pinned Repositories
capsized-ludum-dare-54
CapSized: A Ludum Dare 54 Godot project
DeepDuBind
Convolutional neural network written in Tensorflow for genomic data
DeepNuc
Convolutional Neural Networks (CNN) for nucleotide sequences implemented in Tensorflow
DeepTaylorLayers
Deep Taylor Decomposition implemented in Tensorflow
DiffuMon
Basic Denoising Diffusion Probabilistic Model image generator implemented in PyTorch
LarryDuMarkdownResume
A resume made in markdown and easily converted to pdf, docx, and text (because I'm tired of using LaTeX)
OminousBeepingApp
Ominous Beeping App from Rick and Morty Season 4 created in Flutter.
PongRust
Pong written using Bevy ECS and Rust
simple_flutter_audio_recorder
A simple cross platform audio recording app for iOS and android made using Flutter
StarRust
Sidescrolling space shooter made from Rust and Bevy
LarsDu's Repositories
LarsDu/StarRust
Sidescrolling space shooter made from Rust and Bevy
LarsDu/DiffuMon
Basic Denoising Diffusion Probabilistic Model image generator implemented in PyTorch
LarsDu/capsized-ludum-dare-54
CapSized: A Ludum Dare 54 Godot project
LarsDu/PongRust
Pong written using Bevy ECS and Rust
LarsDu/dublog-examples
Code examples associated with posts on dublog.net
LarsDu/LarryDuMarkdownResume
A resume made in markdown and easily converted to pdf, docx, and text (because I'm tired of using LaTeX)
LarsDu/HugoFullStackTemplate
A template for a Hugo Static Site with deployment infrastructure on Google Cloud and Cloudflare written in Terraform.
LarsDu/EntropyGame
Game Created in 48 hours for Ludum Dare 50 (2022) using UnityEngine/C#
LarsDu/ray
Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a toolkit of libraries (Ray AIR) for accelerating ML workloads.
LarsDu/AllPythonPackageManagers
A listing of all python package managers
LarsDu/AMaze
A silly pygame based maze generation and pathfinding script.
LarsDu/bevy
A refreshingly simple data-driven game engine built in Rust
LarsDu/bevy_animation_bug
Minimal working example for possible bug when using bevy gltf2.0 animation with keyboard input
LarsDu/bevy_asset_loader
Bevy plugin helping with asset loading and organization
LarsDu/bevy_hanabi
Hanabi — a GPU particle system plugin for the Bevy game engine.
LarsDu/bevy_particle_systems
A Particle System implementation for Bevy
LarsDu/bevy_prototype_particles
a prototype crate for creating modular and performant 3D CPU particle systems, inspired by Unity's Shuriken Particle System.
LarsDu/BulletMaster
A side scrolling platformer engine written in Java. Can use Tiled as a level editor.
LarsDu/DigitalExtinctionGame
A 3D RTS game implemented in Rust.
LarsDu/geeky-hugo-code
Geeky is a Personal Hugo blog theme focused on high speed. Geeky is fully responsive, Superfast, and powered by Bootstrap v5.
LarsDu/hugo-apsho-space
A fork of the apsho theme with alterations to make it more appropriate for a space game themed product
LarsDu/ImageTemplateMatch
A simple example of using image templating to locate materials in two microscope views.
LarsDu/invariant-point-attention
Implementation of Invariant Point Attention, used for coordinate refinement in the structure module of Alphafold2, as a standalone Pytorch module
LarsDu/LarsDu
Config files for my GitHub profile.
LarsDu/LD51---DojoPanic
Partially complete Ludum Dare 51 3d platformer game
LarsDu/metaflow
Build and manage real-life data science projects with ease.
LarsDu/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
LarsDu/newsroom-gamedev
A simple, minimalistic Hugo theme. View Demo here
LarsDu/poetry
Python dependency management and packaging made easy.
LarsDu/RustyRayTracing
Ray Tracer in One Weekend implemented in Rust