Pinned Repositories
adaptive-audio-player
Adaptive 3D Spatial Audio for Godot 4
BytecodeLang
a programming language inspired by Python that compiles to bytecode (for it's custom stack-based vm)
GdScript2All
A transpiler for GdScript (targeting C# and c++) written in Python
GdScript2All_Example
a godot project that uses C#/c++ code transpiled using GdScript2All
godot-3d-multiplayer-custom
Garbaj's godot-3d-multiplayer-basic but with NetworkedMultiplayerCustom
Godot_SmoothMovement
fix jittery movement in godot - another method using extrapolation
pyjpeg
an assignment on jpeg compression - doesn't write the compressed result to a file though that would be easy to change
PythonOOSnake
a classic snake game with different types of AI, made with the pygame library in an Object-Oriented Programming (OOP) style - fairly easy to understand -
RdN
code for a Multiple Layer Perceptron (MLP, a type of neural network) made with the mathematical library numpy exclusively
ScreenSpaceReflection
Screen space reflections as easy as possible
Lcbx's Repositories
Lcbx/pyjpeg
an assignment on jpeg compression - doesn't write the compressed result to a file though that would be easy to change
Lcbx/PythonOOSnake
a classic snake game with different types of AI, made with the pygame library in an Object-Oriented Programming (OOP) style - fairly easy to understand -
Lcbx/Bayesian_Network_training
an introductory assignment from AI class
Lcbx/Calculus
a proof of concept library to handle derivation of mathematical expression in Python
Lcbx/cloud_computing
assignment in java - unfinished and won't ever be
Lcbx/RdN
code for a Multiple Layer Perceptron (MLP, a type of neural network) made with the mathematical library numpy exclusively
Lcbx/cloud_storage_server
an introductory assignment on cloud technologies : stores and distributes files through RPC (Remote Protocol Call). Used OpenStack, but it is not necessary.
Lcbx/customMLP
a Multiple Layer Perceptron that lets you choose its architecture (number of layers and of neurons for each of them) using pytorch
Lcbx/Dataviz
Homework and project in data-visualisation
Lcbx/godot-shader-tutorials
Basic godot shader tutorial projects from my youtube tutorials.
Lcbx/Godot-Shaders
A collection of various shader effects for Godot game engine
Lcbx/godot-shaders-1
Open-source shaders from our Godot shader secrets series
Lcbx/Huffman_and_LZW_encoding
huffman and LZW encoding/decoding on strings of text with benchmark
Lcbx/OpenStack_example
assignment on using openStack computation services
Lcbx/projet_air_hockey
An air-hockey video-game made using C# .net for interface, c++ for game logic/rendering (opengl 3.x with glew), implementing several programming patterns (factory, composite, visitor, strategy). Comes with its load of mandatory bugs and code smells as you'd expect from a students project
Lcbx/rbfx
Game engine with extensive C# support and WYSIWYG editor.