Shader Playground is a website for exploring shader compilers.
- ANGLE
- DXC
- FXC
- Glslang
- hlsl2glslfork
- HLSLcc
- HLSLParser
- Mali offline compiler
- Slang
- SPIRV-Cross
- SPIRV-Cross - Intel fork with ISPC backend
- SPIRV-Tools
- spirv-as
- XShaderCompiler
- GLSL optimizer
- SMOL-V
- spirv-remap
- SPIRV-Tools
- spirv-cfg
- spirv-markv
- spirv-opt
- spirv-stats
See BUILDING.md
Contributions are gratefully accepted. If you want to add a new compiler, or improve integration with an existing compiler, or any other type of bug fix or improvement to the website, please open an issue.