LeBodro's Stars
adamgryu/InspectorHistory-Unity
Ali10555/OptimizedRopesAndCables
Creates a fake simulated rope, connecting between 2 point.
Bunny83/LSystem
yasirkula/UnityBezierSolution
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
pastasfuture/com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
ssloy/tinyrenderer
A brief computer graphics / rendering course
Apostolique/apos-docs
Documentation static site generator.
sabresaurus/PlayerPrefsEditor
PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.
pond3r/ggpo
Good Game, Peace Out Rollback Network SDK
qwertyuu/infinite-pie-section
Simple but very useful tool for infinite rotation of rolling windows / pie sections in games. C#
facebookresearch/frankmocap
A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
zladovan/gorched
Gorched is terminal based game written in Go inspired by "The Mother of all games" Scorched Earth
gavanw/vqisosmall
Voxel Quest Isometric Small (No Large Files)
caseymcc/voxelquest
Restructured code for Voxel Quest
floooh/sokol
minimal cross-platform standalone C headers
GPUOpen-LibrariesAndSDKs/Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
tinyobjloader/tinyobjloader
Tiny but powerful single file wavefront obj loader
a1studmuffin/SpaceshipGenerator
A Blender script to procedurally generate 3D spaceships
vcg-uvic/viper
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
qwertyuu/quebec-achat-local
Site web pour les québécoises et québécois qui veulent acheter local
MirrorNetworking/Mirror
#1 Open Source Unity Networking Library
nulastudio/NetBeauty2
Move a .NET Framework/.NET Core app runtime components and dependencies into a sub-directory and make it beauty.
aloisdeniel/awesome-monogame
A collection of interesting libraries/tools for Monogame based game projects
rds1983/Myra
UI Library for MonoGame, FNA and Stride
rds1983/SpriteFontPlus
MonoGame/FNA Library that extends functionality of the SpriteFont.
HiddenMonk/Unity3DRuntimeTransformGizmo
A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.
sobotka/filmic-blender
Film Emulsion-Like Camera Rendering Transforms for Blender
isocpp/CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++