LeeMcQueen's Stars
fancunwei/CsharpFanDemo
jfsso/deploygate-plugin
Jenkins plugin for uploading built apps to deploygate.com
scarsty/kys-cpp
《金庸群侠传》c++复刻版,已完工
jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
ntcaston/AngryGL
Nick22ll/Kinect-RT-Avatar-Animation
A Computer Graphics and 3D Project: acquire depth sequences with a Kinect camera, and use skeleton joints to animate a 3D avatar – Using together 3D acquisition, skeleton, and computer graphics for visualization and rendering.
kamend/Kinect-Cloth
Cloth Physics + Kinect
marcopaglio/KinectAvatarAnimation
Animate an OpenGL avatar using XBOX Kinect v2 depth sensor
thanit456/Kinect_skeletal_many_people
Using Microsoft kinect v2 and OpenGL to track lower body of people, get depths from spine base
marcojrfurtado/KinectAnimationStudio
Use your Kinect V2 for animation. Export it to FBX.
BBlayne/BlayneKinectProject
3D animation via the Kinect
talesms/AirHockeyGameKinect
An 3D game using OpenGL API and have inputs Kinect (via NuiAPI) on C++ language.
MisterBooo/LeetCodeAnimation
Demonstrate all the questions on LeetCode in the form of animation.(用动画的形式呈现解LeetCode题目的思路)
Skyminers/SplatDemo
喷射战士2 Demo
erickTornero/realtime-volumetric-cloudscapes
Implementation of the paper Real-time Volumetric Cloudscapes by Andrew Schneider, given in GPU pro 7
Go1c/AboutGameEngineGraphics
主要是个人收集的一些游戏相关的渲染知识和白嫖圣地
adwitiya/InverseKinematics
IK Solver using CCD using OpenGL and C++
jintiao/cobra
software rasterizer in one file
zauonlok/renderer
A shader-based software renderer written from scratch in C89
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
mcleary/pbr
Physically Based Rendering With OpenGL (Attempt)
jonaskris/Physically-based-deferred-shading
First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
matts-dev/Learning-OpenGL-CoreProfile
Going through OpenGL E-Book/Website to learn modern OpenGL programming. IDE: VisualStudio C++ 2015. Resource: https://learnopengl.com/ DISCLAIMER: I may write strange code, for example you may see duplicate code in different files; repetition helps me retain information, so I often attempt to re-write code from memory (such as in challenges) to help me learn.
AraiYuno/GPU-Particle-System
GPU Based Particle System for fire and smoke simulation. Implemented with OpenGL and C++ to demonstrate knowledge in Graphics in higher education.
Einsich/MotionMatching
charlixzhao/InceptionEngine
wangdingqiao/noteForOpenGL
OpenGL学习脚印配套代码
Themaister/boxes
OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.
xxMeow/FluidSimulation
SPH Fluid Simulation.