Pinned Repositories
AIventure
An AI-driven maze game.
DiscretizedDiffusion
Render subsurface scattering via convolution over vertices on the mesh.
Falcor
Real-Time Rendering Framework
ImageCipher
Image encryption and decryption.
LeonKang130
Config files for my GitHub profile.
LeonKang130.github.io
Personal website
LuisaCompute
High-Performance Rendering Framework on Stream Architectures
LuisaRender
Experimental fork of LuisaRender rendering framework.
NormalizedBSSRDF
An implementation of normalized BSSRDF using *LuisaCompute*.
PreIntegratedSSS
An implementation of pre-integrated SSS according to GPU Pro 2.
LeonKang130's Repositories
LeonKang130/AIventure
An AI-driven maze game.
LeonKang130/NormalizedBSSRDF
An implementation of normalized BSSRDF using *LuisaCompute*.
LeonKang130/PreIntegratedSSS
An implementation of pre-integrated SSS according to GPU Pro 2.
LeonKang130/DiscretizedDiffusion
Render subsurface scattering via convolution over vertices on the mesh.
LeonKang130/FSharpBVH
Surface area heuristic bounding volume hierarchy construction (and traversal) in F#.
LeonKang130/FSharpObj
A wavefront obj loader in F#, for personal use.
LeonKang130/ImageCipher
Image encryption and decryption.
LeonKang130/LeonKang130
Config files for my GitHub profile.
LeonKang130/LeonKang130.github.io
Personal website
LeonKang130/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
LeonKang130/LuisaRender
Experimental fork of LuisaRender rendering framework.
LeonKang130/Notes
Personal notes sync repo.
LeonKang130/ParallelPrefixSum
"Single-pass Parallel Prefix Scan with Decoupled Look-back" in OpenGL compute shader
LeonKang130/smallpt
Implementation of smallpt in rust as an exercise.
LeonKang130/SSSSS
Screenspace Subsurface scattering implementation.