Lerg
I am a game developer. Mainly working with Defold and Godot game engines. I also create gamedev content on my YouTube channel.
Poland
Lerg's Stars
gohugoio/hugo
The world’s fastest framework for building websites.
nothings/stb
stb single-file public domain libraries for C/C++
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
reactos/reactos
A free Windows-compatible Operating System
floooh/sokol
minimal cross-platform standalone C headers
relatedcode/Midjourney
Midjourney Showcase - 4.2M+ images
EmbarkStudios/texture-synthesis
🎨 Example-based texture synthesis written in Rust 🦀
kikito/bump.lua
A collision detection library for Lua
prideout/par
single-file C libraries from Philip Allan Rideout
yannickl/QRCodeReaderViewController
Simple QRCode reader for iOS 7 and over
vjeantet/hugo-theme-docdock
Declination of @matcornic Learn theme to Hugo
rxi/flux
A fast, lightweight tweening library for Lua
polygonal/ds
A Haxe library containing data structures for games.
Ivo-Balbaert/The_Way_to_Jai
A gradual guide to discover and learn the Jai programming language
hxdefold/hxdefold
Haxe/Lua externs for Defold game engine
mattiasgustavsson/newpixie
Experimenting with a new version of my Pixie game dev library
SogoCZE/Jails
Jai language server prototype
subsoap/deffx
A collection of useful shader effects made ready to be used with the Defold game engine
JCash/containers
A collection of containers that I use
britzl/defpro
Defold Profiler interaction using Lua
happymongoose/iap_badger
A unified approach to IAP with Corona SDK
firebelley/Deathville
judah-caruso/jai-sokol
Sokol bindings for Jai
kujukuju/KodaJai
otto-link/DuneScape
A minimalist GUI to generate dune fields using cellular automaton.
subsoap/imagebatch
Download images and put them into a single texture to reduce drawcalls in Defold
andsve/defmodelviewer
antondevs/ColorMap
shiMusa/MathExtensions
Advanced math functions for Jai
natansalda/ai_show_talk
Github site for the AI Show presentation