gd_collect_creature_sample

Godot Engine: 4.4.1

Licenses: MIT

Information:

Place holder. Simple capture and summon creature. Basic inventory and other tests.

Design:

To keep things simple. Need to create creature with some basic A.I and commands to attack, move, defend.

To handle creature store and load data for capture.

Controls:

  • W,A,S,D = Movement

  • Mouse Motion = Camera

  • Space = Jump

  • 0-9 key = hot bars

    Note two icons for summon and capture for hotbar.

Features:

  • dev console (n/a)
  • notify message
  • loading screen (n/a)

Offline:

  • Inventory

    • drop item
    • chest storage
    • storage
  • Hot bars

Online:

  • host
  • join
  • chat message

References:

  • palworld
  • other collect creature games

Credits: