Simple test on lobby and spawn position. Using the capsule 3D for Character3D controller and inputs.
- Host
- Join
- Lobby
- Spawn Position Test
- Disconnected
- check for if Node3D player exist to delete.
- Player
- Control movement key board default W,A,S,D
- Camera rotate = Mouse Input
- Jump = Space Key
- Escape Key = toggle mouse capture input
multiplayer.connection_failed.connect(_on_connected_fail)
Note this try to connect to the server. For time out is about 30 sec if fail to connect.
- This simple sample test.
- Auth and other RPC call not been used.
- https://www.youtube.com/watch?v=WiHjHQe8PGg
- simple lobby