Pinned Repositories
--original--Trajectory-optimization-based-on-Bezier-polynomial-motion-planning-
基于贝赛尔曲线的轨迹优化: 前段:Astar寻径 后端:运动走廊膨胀+Bezier
A-introduction-to-reinforcement-learning
RL library based on algorithms from the book <A-introduction-to-reinforcement-learning>
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
BugMaster
The First Vision
BugPractice1_5_2
CrowdNav
[ICRA19] Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning
CS-Books
🔥🔥超过1000本的计算机经典书籍、个人笔记资料以及本人在各平台发表文章中所涉及的资源等。书籍资源包括C/C++、Java、Python、Go语言、数据结构与算法、操作系统、后端架构、计算机系统知识、数据库、计算机网络、设计模式、前端、汇编以及校招社招各种面经~
EnemyVision
CPSC 481 Project
handson-ml2
A series of Jupyter notebooks that walk you through the fundamentals of Machine Learning and Deep Learning in Python using Scikit-Learn, Keras and TensorFlow 2.
UnityHexGrid
A hex grid generation tool, for use in unity
LightningBreaker's Repositories
LightningBreaker/EnemyVision
CPSC 481 Project
LightningBreaker/handson-ml2
A series of Jupyter notebooks that walk you through the fundamentals of Machine Learning and Deep Learning in Python using Scikit-Learn, Keras and TensorFlow 2.
LightningBreaker/UnityHexGrid
A hex grid generation tool, for use in unity
LightningBreaker/--original--Trajectory-optimization-based-on-Bezier-polynomial-motion-planning-
基于贝赛尔曲线的轨迹优化: 前段:Astar寻径 后端:运动走廊膨胀+Bezier
LightningBreaker/A-introduction-to-reinforcement-learning
RL library based on algorithms from the book <A-introduction-to-reinforcement-learning>
LightningBreaker/AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
LightningBreaker/BugMaster
The First Vision
LightningBreaker/BugPractice1_5_2
LightningBreaker/CrowdNav
[ICRA19] Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning
LightningBreaker/CS-Books
🔥🔥超过1000本的计算机经典书籍、个人笔记资料以及本人在各平台发表文章中所涉及的资源等。书籍资源包括C/C++、Java、Python、Go语言、数据结构与算法、操作系统、后端架构、计算机系统知识、数据库、计算机网络、设计模式、前端、汇编以及校招社招各种面经~
LightningBreaker/DDPG
End to End Mobile Robot Navigation using DDPG (Continuous Control with Deep Reinforcement Learning) based on Tensorflow + Gazebo
LightningBreaker/git_skills
GitPractice1
LightningBreaker/HandsOnML2
Hands-on Machine Learning with Scikit-Learn, Keras & TensorFlow 学习笔记
LightningBreaker/introRL
Intro to Reinforcement Learning (强化学习纲要)
LightningBreaker/learngit
LightningBreaker/LightningBreaker
this is a project that chage the world
LightningBreaker/LIO-SAM-DetailedNote
LIO-SAM源码详细注释,3D SLAM融合激光、IMU、GPS
LightningBreaker/MagicalAssociation2
LightningBreaker/Multiple_Planes_Detection
A fast and simple method for multi-planes detection from point cloud
LightningBreaker/nmt
Implementation of Neural Machine Translation by jointly learning to align and translate
LightningBreaker/OpenOccupancy
OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception
LightningBreaker/PettingZoo
Gym for multi-agent reinforcement learning
LightningBreaker/PythonServer
LightningBreaker/quadrotor
Quadrotor control, path planning and trajectory optimization
LightningBreaker/Reinforcement-Learning-2nd-Edition-by-Sutton-Exercise-Solutions
Solutions of Reinforcement Learning, An Introduction
LightningBreaker/Reinforcement_Learning_in_Python
Implementing Reinforcement Learning, namely Q-learning and Sarsa algorithms, for global path planning of mobile robot in unknown environment with obstacles. Comparison analysis of Q-learning and Sarsa
LightningBreaker/RL-Adventure-2
PyTorch0.4 implementation of: actor critic / proximal policy optimization / acer / ddpg / twin dueling ddpg / soft actor critic / generative adversarial imitation learning / hindsight experience replay
LightningBreaker/slambook2
edition 2 of the slambook
LightningBreaker/TensorFlow.NET
.NET Standard bindings for Google's TensorFlow for developing, training and deploying Machine Learning models in C#.