Pinned Repositories
030521TestTask
Program a module that works with user's wallet which allow: 1. Receive information with debit of available currencies. 2. Change value of certain currency. 3. Save and load current state of wallet. Test app must: 1. Display count of coins and crystals that user has. 2. Allow to set and increment current balance each of currencies. 3. Save and load data to PlayerPrefs (string saving specific to Unity) by certain key, to a text file with certain name and path, to a binary file with certain name and path, (optional) to server with given params. Task will be estimated by following SOLID principles, suitable using of programming patterns for solving certain tasks. Particular attention should be paid to simplicity and convenience of usе API of the module, relationship between classes, and also extensibility of current solution (addition new currency types, saving methods, serialization).
ARGiftSender
camera-bounds-test
cashortrash
Little project for TV
forexMaster
Refactoring of small acrade game.
gameAsteroids
This is a little game created during study.
raic
Russian AI Cup — artificial intelligence programming contest. Official website: http://russianaicup.ru
Rubikscube
Trying to find solution without any knowledge about group theory and rubic's solutions in Unity3D.
simple_huffman
This is small codec that implements Huffman's algorithm.
TestUnityProject
Small tasks and theirs' solutions.
LisGlitchrain's Repositories
LisGlitchrain/030521TestTask
Program a module that works with user's wallet which allow: 1. Receive information with debit of available currencies. 2. Change value of certain currency. 3. Save and load current state of wallet. Test app must: 1. Display count of coins and crystals that user has. 2. Allow to set and increment current balance each of currencies. 3. Save and load data to PlayerPrefs (string saving specific to Unity) by certain key, to a text file with certain name and path, to a binary file with certain name and path, (optional) to server with given params. Task will be estimated by following SOLID principles, suitable using of programming patterns for solving certain tasks. Particular attention should be paid to simplicity and convenience of usе API of the module, relationship between classes, and also extensibility of current solution (addition new currency types, saving methods, serialization).
LisGlitchrain/simple_huffman
This is small codec that implements Huffman's algorithm.
LisGlitchrain/ARGiftSender
LisGlitchrain/camera-bounds-test
LisGlitchrain/cashortrash
Little project for TV
LisGlitchrain/forexMaster
Refactoring of small acrade game.
LisGlitchrain/gameAsteroids
This is a little game created during study.
LisGlitchrain/raic
Russian AI Cup — artificial intelligence programming contest. Official website: http://russianaicup.ru
LisGlitchrain/Rubikscube
Trying to find solution without any knowledge about group theory and rubic's solutions in Unity3D.
LisGlitchrain/TestUnityProject
Small tasks and theirs' solutions.
LisGlitchrain/glitchsys-bucket
bucket for scoop with apps i usually use.
LisGlitchrain/htcVR
LisGlitchrain/io_scene_pbrt
Exporter for blender that exports the scene into pbrt's ascii file format.
LisGlitchrain/LisGlitchrain.github.io
LisGlitchrain/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
LisGlitchrain/qtDBInteract
LisGlitchrain/SimpleJoystickHTCVR
LisGlitchrain/sphericalPhotos
LisGlitchrain/TestLububka
Excercises project
LisGlitchrain/TestTask
LisGlitchrain/UnitySnippets
Snippets to make code for Unity3D a bit easier.