Pinned Repositories
ABSystem
Unity3D AssetBundle 打包与管理系统,支持增量更新打包
airplay4j
airplay for java
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes
ALS-Refactored
Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.
AssetBundlePatch
Unity AssetBundle差异合并工具
BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
CelShadingWithFringeShadow_URP
A demo for displaying fringe shadow in cel shading by unity
CG-Tools
用于优化流程的桌面CG小工具
spine-runtimes
2D skeletal animation runtimes for Spine.
UnityCharacterRender_SeparableSubsurfaceScatter
Unity_SeparableSubsurfaceScatter
LitpoEric's Repositories
LitpoEric/UnityCharacterRender_SeparableSubsurfaceScatter
Unity_SeparableSubsurfaceScatter
LitpoEric/ABSystem
Unity3D AssetBundle 打包与管理系统,支持增量更新打包
LitpoEric/spine-runtimes
2D skeletal animation runtimes for Spine.
LitpoEric/ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes
LitpoEric/ALS-Refactored
Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.
LitpoEric/AssetBundlePatch
Unity AssetBundle差异合并工具
LitpoEric/BetterStreamingAssets
A plugin for Unity that lets you access Streaming Assets directly on Android.
LitpoEric/CelShadingWithFringeShadow_URP
A demo for displaying fringe shadow in cel shading by unity
LitpoEric/CG-Tools
用于优化流程的桌面CG小工具
LitpoEric/cshotfix
C# HotFix C#热更新 unity3d 热更新
LitpoEric/emma
multimaps for c#
LitpoEric/ExpressionSolver
A C# mathematical expression solver with Unity3D compatibility
LitpoEric/GlobalIllumination
Some algorithms for global illumination in OpenGL + GLSL
LitpoEric/InstancedMotionVector
Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.
LitpoEric/JasonMaToonRenderPipeline
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
LitpoEric/pcf_esm_vsm_evsm
各种常见shadowmap 渲染技术对比
LitpoEric/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
LitpoEric/SignificanceManager
Calculate the significance of the object and optimize its lod, tick frequency etc.
LitpoEric/TAA_URP
TAA Unity URP Project
LitpoEric/tabtoy
基于Protobuf的电子表格导出器
LitpoEric/Unity-Basic-Shader
Unity Basic Shader
LitpoEric/unity-urlclient
HTTP/HTTPS client for Unity (iOS/Android/MacOSX)
LitpoEric/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.8 Release
LitpoEric/UnityHttpRestful
UnityHttpRestful , 对WWW 类进行封装, 更方便的进行restful API 的调用,使用miniJSON
LitpoEric/UnityURP-BillboardLensFlareShader
(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
LitpoEric/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
LitpoEric/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
LitpoEric/UnityURP-SurfaceShaderSolution
a tiny and flexible surface shader solution for Unity URP
LitpoEric/Util
LitpoEric/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.