Next generation for C++ library, maybe 😰
Please kown, Lamanda Library It's changed by Cpcl, But Cpcl is not support !
How to use Lamanda ? So eazy !
You only download you need version for Lamanda, and copy Lamanda folder to your project folder.
and in your code, add this code #include "Lamanda/< library class >/< library all name >"
.
You can see This is a library list :
Library class | Library all name | Library include code |
---|---|---|
Console | usingLibrary | #include "Lamanda/Console/usingLibrary.hpp" |
Data | temperatrueProcessing | #include "Lamanda/Data/temperatrueProcessing.hpp" |
Data | dataProcessing | #include "Lamanda/Data/dataProcessing.hpp" |
GameEngine | playerClass | #include "Lamanda/Data/playerClass.hpp" |
If you want include all Lamanda Library, only need add code
#include "Lamanda/Lamanda.h"
Just this ! 😋
This chapter can help you decided Include what files, please look over !
File name | Role |
---|---|
usingLibrary.hpp | This file can help you Include order Library |
temperatureProcessing.hpp | This file can help you change temperature |
dataProcessing.hpp | This file can help you load some file, and change file property |
playerClass.hpp | Support some game player Value and Function, But it is Demo too |
If you don't want see code, but you want use Lamanda Library ? Please look this, this can help you !
Function name | Class | Using | In file |
---|---|---|---|
loader | configLoader | configLoader(string filePath); |
configSystem.h |
readingLineStr | Nope | readingLineStr(string filePath, int readLine); |
dataProccesing.h |
deleteFile | Nope | deleteFile(const string filePath); |
dataProccesing.h |
filePresence | Nope | filePresence(const string filePath); |
dataProccesing.h |
changeFileName | Nope | changeFileName(string filePath,string changedFileName); |
dataProccesing.h |
createFile | Nope | createFile(const string filePath); |
dataProccesing.h |
Ps : Why don't have "playerClass.h" ? Because it is very hard, so please to look code !
There have using all in function list function code, if you need that, please look over !
#include "Lamanda/Data/configSystem.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
configLoader loaderTemp;
loaderTemp.configLoader::loader("./TempConfig.txt");
cout << loaderTemp.loadoutConfig << endl;
return 0;
}
#include "Lamanda/Data/dataProcessing.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
string playerName = readingLineStr("./playerData", 20);
cout << "> New player name : " << playerName << endl;
return 0;
}
#include "Lamanda/Data/dataProcessing.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
if(deleteFile("./Exam Answers.pdf") == true)
cout << "> Oh my god, I survived." << endl;
else
cout << "> Oh my god, I can't survived !" << endl;
return 0;
}
#include "Lamanda/Data/dataProcessing.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
if(filePresence("./Exam papers.docs") == true)
cout << "> Oh my god, I survived." << endl;
else
cout << "> Oh my god, I can't survived !" << endl;
return 0;
}
#include "Lamanda/Data/dataProcessing.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
if(changeFileName("./Exam papers.docs", "Exam papers of LittleSheep_") == true)
cout << "> Wyyyyyyy ~" << endl;
else
cout << "> WTF " << endl;
return 0;
}
#include "Lamanda/Data/dataProcessing.h" // Load library
#include <iostream> // Load base library
using namespace std; // Using namespace
int main() {
if(createFile("./Github README.md") == true)
cout << "> What should I write?" << endl;
else
cout << "> * You broke the computer with a hammer. *" << endl;
return 0;
}
LOL
Welcome feedback you using this library encountered BUG !
Email : CLICK HERE
or
Using Github ISSUES system feedback.
Thank very much !