LixiangZhao98
Ph.D., Liverpool University, scientific visualization,HCI. Webpage:https://lixiangzhao98.github.io. Email:LixiangZhao17@student.xjtlu.edu.cn Welcome emailing!
Pinned Repositories
AirPollutionVis
asset
Cross-Reality-Environment-SpatialTouch
This is a simulator of a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface with a stereoscopic 3D space to jointly host spatial data visualizations.
github_practice_zone
LixiangZhao98.github.io
Lixiang Zhao's Github Pages
MeTACAST
MeTACAST is a set of selection techniques for particle data in VR environment. Users can select a group of particles with natural and simple 6DOF point/stroke input.
MeTACAST-study
This repository contains 1) user study data for the paper: MeTACAST: Target- and Context-aware Spatial Selection in VR and 2) R codes for data analysis and creating figures in the paper.
PointCloud-Visualization-Tool
Kernel density estimation algorithm on GPU for point cloud visualization.
ProteinVisualization
This is a Protein Visualization demo project built with Unity3D. It reads and visualizes .pdb files. The current visualizations includes space-filling, balls-and-sticks, licorice and backbone diagrams, and...the seamless transition between these diagrams. The repository is keeping to update.
TemporalVariableRecorder
Track and record ANY temporal variable in ANY script/component on ANY GameObject in Unity easily!
LixiangZhao98's Repositories
LixiangZhao98/MeTACAST
MeTACAST is a set of selection techniques for particle data in VR environment. Users can select a group of particles with natural and simple 6DOF point/stroke input.
LixiangZhao98/PointCloud-Visualization-Tool
Kernel density estimation algorithm on GPU for point cloud visualization.
LixiangZhao98/ProteinVisualization
This is a Protein Visualization demo project built with Unity3D. It reads and visualizes .pdb files. The current visualizations includes space-filling, balls-and-sticks, licorice and backbone diagrams, and...the seamless transition between these diagrams. The repository is keeping to update.
LixiangZhao98/Cross-Reality-Environment-SpatialTouch
This is a simulator of a novel cross-reality environment that seamlessly integrates a monoscopic 2D surface with a stereoscopic 3D space to jointly host spatial data visualizations.
LixiangZhao98/TemporalVariableRecorder
Track and record ANY temporal variable in ANY script/component on ANY GameObject in Unity easily!
LixiangZhao98/AirPollutionVis
LixiangZhao98/asset
LixiangZhao98/github_practice_zone
LixiangZhao98/LixiangZhao98.github.io
Lixiang Zhao's Github Pages
LixiangZhao98/MeTACAST-study
This repository contains 1) user study data for the paper: MeTACAST: Target- and Context-aware Spatial Selection in VR and 2) R codes for data analysis and creating figures in the paper.
LixiangZhao98/EDTSurf
mirror of https://zhanglab.ccmb.med.umich.edu/EDTSurf/
LixiangZhao98/javase
Implement Algorithm & Data Structure from Sketch
LixiangZhao98/Unity3D-CG-programming
Various shaders.
LixiangZhao98/UnityMol-Releases
Official github repository of public UnityMol source code releases -- more details at http://unitymol.sourceforge.net
LixiangZhao98/Medical-SAM-Adapter
Adapting Segment Anything Model for Medical Image Segmentation
LixiangZhao98/PointCloudData
LixiangZhao98/SlicerVirtualReality
A Slicer extension that enables user to interact with a Slicer scene using virtual reality.
LixiangZhao98/storm
An LLM-powered knowledge curation system that researches a topic and generates a full-length report with citations.
LixiangZhao98/VIS21-STNet