A v6 mod for mindustry
This mod aims to expand mindustry's content by adding a new tech tree, adding upgraded versions of existing blocks and more!
- adds new resources, new turrets and new zones as well as slight tweaks to vanilla.
- 56 new building blocks to play with, 1 environmental block, 2 ores and 6 items with more to come.
- (Lore included, find the lore of the mod in building and unit descriptions/reading the source code)
note: Has been ported over to 115, enjoy the mod!
Guide to turrets | |
---|---|
Strand | A starting turret from iron. A bit weaker than Duo and uses non traditional ammo types. |
String | Upgraded Strand. Double the firepower with less range. |
Blaze | A flamethrower that can hit air. Just like Scorch can pierce indefinantly. Uses a wide aray of combustibles for ammo. |
Helgravator | A coal only flamethrower which has the ability to spawn flamming oil puddles wherever the shots land. |
Dusk | A powerful railgun that can use titanium and steel. Can't target air without help. |
Dawn | A turret that shoots 10 bullets outwards. |
Pace, Point, and Panic | Electric anti air turrets. Point however can target ground. The trio fire forms of electric attacks using electric missiles. |
Pulse and Beat | Suport turrets that shoots healing bullets that repair blocks. They don't auto aim yet. |
Puver | A support turret that is electric, slows down hit targets. Frag bullets ignore tiles can also inflict the debuff. |
owner
Sh1penfire, @Sh1penfire#0868
on Discord
co-owner
pankiwi, @pankiwi#5831
on Discord
report via Discord or GitHub issues
- Aweguy
- Robert
- QmelZ
- Charlotte Lily-Llaitchee Vixen / LottieVixen
- sample-text-here
ceesar zeppel
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