Pinned Repositories
OpenGL-3.3-Engine-project
A little engine I'm writing for simple 3d games
2014OpenGLEngine
OpenGLEngine redux - 2014
chip8_emulator
A very simple chip 8 emulator with Rust and SDL
RayTracerTwo
A newer ray tracer
RustOS
RustOS
TerrainProject
Updated Slimline version of my previous project, uses the engine in the opengl 3.3 repo on my main pinned page
2D-engine
2d engine using directx9, fmod for sound and lua for scripting. Based upon Jon Harbours' engine in "Advanced 2D game dev", I made some small modifications to the fmod object and the way the engine works to remove lists of abstract types and other over-zealous oop related shenanigans.
Compiler
Crafting Interpreters follow along
Falling-Blocks
Tetris clone - needs work on the sound module. If you want to build it yourself you will need to download and build the 2D Engine repo in my directory, and link to the created static lib file too.
DirectX11Sandbox
DirectX 11 Learning exercise
LloydoChan's Repositories
LloydoChan/DirectXRefresh
Brush up on DX12
LloydoChan/nes_emu
6502 emulation and other parts of the Famicom / Nintendo Entertainment system
LloydoChan/Compiler
Crafting Interpreters follow along
LloydoChan/RustOS
RustOS
LloydoChan/chip8_emulator
A very simple chip 8 emulator with Rust and SDL
LloydoChan/DirectX11Sandbox
DirectX 11 Learning exercise
LloydoChan/RayTracerTwo
A newer ray tracer
LloydoChan/2014OpenGLEngine
OpenGLEngine redux - 2014
LloydoChan/handmadeHeroFollow
A repo used for following the handmadehero.org coding sessions
LloydoChan/RayTracer
A play around with ray tracing and optimisation
LloydoChan/FirstVirtualMachine
My first attempt at a virtual machine that runs byte code, will extend over time
LloydoChan/TerrainProject
Updated Slimline version of my previous project, uses the engine in the opengl 3.3 repo on my main pinned page
LloydoChan/OpenGL-3.3-Engine-project
A little engine I'm writing for simple 3d games
LloydoChan/Falling-Blocks
Tetris clone - needs work on the sound module. If you want to build it yourself you will need to download and build the 2D Engine repo in my directory, and link to the created static lib file too.
LloydoChan/2D-engine
2d engine using directx9, fmod for sound and lua for scripting. Based upon Jon Harbours' engine in "Advanced 2D game dev", I made some small modifications to the fmod object and the way the engine works to remove lists of abstract types and other over-zealous oop related shenanigans.