LoganTHarvell
Engine Programmer for Epic Games and graduate from UCF FIEA with an Interactive Entertainment M.S.
Cary, North Carolina
Pinned Repositories
AnimateIDS
An animated visualization of the Iterative Deepening Search algorithm written in JavaScript with the THREE.js framework and WebGL.
Astral-Pathfinder
A galaxy conquest, resource management game written in C++ with SDL2 frameworks, and an interface for using Lua as a configuration language for data-driven development. Created and owned by Logan Harvell, collaboration by Ian Holdeman.
Astral-Pathfinder-Command-Line-Prototype
Prototype for Hammurabi inspired text-based, strategy game titled Astral Pathfinder, written as C command line program utilizing ncurses. Developed as final project for Introduction to C Programming course.
BounceOff
A real-time head-to-head multiplayer game written in 68K assembly for the EASy68K emulator.
FieaGameEngine
A custom data-driven game engine written in modern C++ with a property-centric runtime reflection system.
LoganTHarvell.github.io
Personal website based on Indigo by Sergio Kopplin.
qmk_firmware
keyboard controller firmware for Atmel AVR and ARM USB families
triangle
This repository holds and maintains variations of Jonathan Shewchuk's Triangle tool for generating 2D meshes and triangulations.
TVMovieWatchlist_iOS
The iOS application for the Team 4 MovieTV Tracker web application, written in swift and using cocoa. Developed as part of the final project for the course Processes of Object Oriented Software.
Team4MovieTracker
LoganTHarvell's Repositories
LoganTHarvell/FieaGameEngine
A custom data-driven game engine written in modern C++ with a property-centric runtime reflection system.
LoganTHarvell/TVMovieWatchlist_iOS
The iOS application for the Team 4 MovieTV Tracker web application, written in swift and using cocoa. Developed as part of the final project for the course Processes of Object Oriented Software.
LoganTHarvell/AnimateIDS
An animated visualization of the Iterative Deepening Search algorithm written in JavaScript with the THREE.js framework and WebGL.
LoganTHarvell/Astral-Pathfinder
A galaxy conquest, resource management game written in C++ with SDL2 frameworks, and an interface for using Lua as a configuration language for data-driven development. Created and owned by Logan Harvell, collaboration by Ian Holdeman.
LoganTHarvell/Astral-Pathfinder-Command-Line-Prototype
Prototype for Hammurabi inspired text-based, strategy game titled Astral Pathfinder, written as C command line program utilizing ncurses. Developed as final project for Introduction to C Programming course.
LoganTHarvell/BounceOff
A real-time head-to-head multiplayer game written in 68K assembly for the EASy68K emulator.
LoganTHarvell/LoganTHarvell.github.io
Personal website based on Indigo by Sergio Kopplin.
LoganTHarvell/qmk_firmware
keyboard controller firmware for Atmel AVR and ARM USB families
LoganTHarvell/triangle
This repository holds and maintains variations of Jonathan Shewchuk's Triangle tool for generating 2D meshes and triangulations.