StrongholdCrusaderAIV

This project was started to serve as a substitute to Evrey 's AI Villages, as well as Tatha's.

Special thanks will probably go to:

  • heroesflorian , who helped me for yeaaaaaaaars by checking my created aiv files for mistakes.
  • Udwin who reminds me almost daily what an awesome game Stronghold Crusader is
  • Sh0wdown for reigniting my love for this game
  • Evrey for helping me with AI Villages via discord and YouTube as well
  • FireFly Studios for the best game to date: Stronghold Crusader
  • Tatha for promising me to help out as well!

I will create 8 castles for each of the lords, will try to stay close to the original ones, with maybe a few exceptions. I also will add a healer to my favourite Lords (Rat, Wolf, Caliph), as I just love the idea behind them. And every army has had healers. Even barbarians. I know, I know. The Caliph? The Rat? Yes. Sorry.

Images for each aiv will be included. I won't fix any problems the vanilla AI has.


Changes made:

Ratty: Rat has 5 statues, and a healer.

Piggy: More negative things, more wells. Patroulling macemen.

Wolf: Random fear factor (good, neutral, evil). Healers around towers. A lot of weapon industry. Patroulling swordsmen and pikemen, but the later don't work.

(I included a textfile called style in each AI folder. It describes what my castles are based on.)


Installation is simple: goto your Stronghold Crusader installation directory, backup your AIV folder and then copy all the AI villages from my project you like into that folder.


Order in which I want to include the AI Villages:

  1. Rat
  2. Pig
  3. Wolf
  4. Caliph
  5. Snake
  6. Saladin
  7. Richard
  8. Sultan

  1. Wazir
  2. Emir
  3. Sheriff
  4. Frederick
  5. Nazir
  6. Philip
  7. Marshal
  8. God damn Abbot

ToDo: Fix this horrible formating and stuff..