This project is inspired by the Wolfeinstein 3D game, considered the first FPS ever developed. It will allow us to explore the technique of ray-casting. Our goal is to make a dynamic view within a maze, in which we must find our way.
To deploy this project run
git clone --recurse-submodules https://github.com/LolinEagle/Cub3D && cd Cub3D
&& make && ./cub3D
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