Lord-Scrubington-II
UCSD '23, current CS Master's student at UWaterloo studying Computer Graphics. Interested in game development, environment modeling, and stylized rendering.
University of Waterloo Cheriton School of Computer ScienceWaterloo, ON, Canada
Lord-Scrubington-II's Stars
sebh/UnrealEngineSkyAtmosphere
Unreal Engine Sky Atmosphere Rendering Technique
binhnguyennus/awesome-scalability
The Patterns of Scalable, Reliable, and Performant Large-Scale Systems
cpp-gamedev/pkmn
A cross-platform turn-based Pokémon battle game for the terminal.
donnemartin/system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
cse110-fall21-group9/cse110-fa21-group9
The import pandas are creating an easy-to-use Recipe Manager that lets people organize and share the food they love the most with others.
cse110-fall21-group9/Digital-Cookbook-App
A digital cookbook app engineered by UC San Diego CSE 110 Group 9 for the Fall 2021 quarter. A desktop app that uses electron and other web technologies.
Lord-Scrubington-II/.NETPriorityQueue
A generic priority queue implementation using a binary heap in C#. It (as far as I know) conforms to most .NET standards. Not thread-safe. Licensed under Apache 2.0.
LeffelMania/android-midi-lib
Lord-Scrubington-II/A-Certain-Scientific-Rail-Shooter
(WIP) A rails shooter, Starfox-style.
Lord-Scrubington-II/Chess-Game
An unassuming chess game. Includes a (self-written) Chess AI, which uses the MiniMax algorithm.
Lord-Scrubington-II/Project-Calenthia
RPG Project for Gamedev League.