This project is intended to be used by the (modding) community, mostly (but not limited to) games. Whenever there arises the need to manage content, e.g. mods or songs for a game, then GCM can be used as a baseline to setup a content manager.
The main goal of this project is to be simple, yet provide enough functionality to be helpful in creating strong tooling.
- allow custom backends
- usable CLI to download and manage content
- documentation and example implementation
- GUI
In the current state the project is more of a fun Rust hacking project. If you want to join in feel free to open issues with feature requests and/or PR's.