Pinned Repositories
AthleteScoreboard
A scoreboard for point-based event series.
EelSlapper
A Terraria mod that adds a new whip—the Eel Slapper.
ImprovedItemInfo
A Terraria mod that displays extra information about weapons.
RubiksCubeScrambleGenerator
A small console application that produces scrambles for a 3x3 Rubik's cube.
space-invaders
A simple Space Invaders clone made with Rust and SDL2.
stardust
A 2D game engine/framework built with C++20, SDL2, and OpenGL.
stardust-old
A 2D game engine/framework made in C++20.
Voxel-Engine
A basic voxel engine made with C++ and OpenGL.
vulkan-solar-system
An interactive Solar System application made with C++ and Vulkan.
vulkan-terrain-generator
A low-poly terrain generator made with C++17/Vulkan.
LucidSigma's Repositories
LucidSigma/stardust
A 2D game engine/framework built with C++20, SDL2, and OpenGL.
LucidSigma/vulkan-terrain-generator
A low-poly terrain generator made with C++17/Vulkan.
LucidSigma/stardust-old
A 2D game engine/framework made in C++20.
LucidSigma/vulkan-solar-system
An interactive Solar System application made with C++ and Vulkan.
LucidSigma/AthleteScoreboard
A scoreboard for point-based event series.
LucidSigma/EelSlapper
A Terraria mod that adds a new whip—the Eel Slapper.
LucidSigma/space-invaders
A simple Space Invaders clone made with Rust and SDL2.
LucidSigma/Voxel-Engine
A basic voxel engine made with C++ and OpenGL.
LucidSigma/Astral
A lightweight C++ library for 2D/3D sound built on top of SDL_mixer.
LucidSigma/ImprovedItemInfo
A Terraria mod that displays extra information about weapons.
LucidSigma/RubiksCubeScrambleGenerator
A small console application that produces scrambles for a 3x3 Rubik's cube.
LucidSigma/ChanceOfElimination
Monte-Carlo simulation to determine approximate chances of elimination for athletes in point-based series.
LucidSigma/Console-Maze-Game
A console maze game made with C++ when I was bored in a university lecture.
LucidSigma/Daily-Coding-Problems
My solutions to daily programming problems.
LucidSigma/EchoDye
A Terraria mod that adds an invisible dye.
LucidSigma/GameOfLife
A clone of Conway's Game of Life made with C++ and SDL2.
LucidSigma/HallowedMetronome
A Terraria mod that adds an item which allows autoswing for all items.
LucidSigma/Haskell-Tasks
A few solutions to some Haskell exercises from my university.
LucidSigma/Itty-Bitty-Apocalypse
A game I made for the FloppyJam 2018.
LucidSigma/LucidSigma
Personal README.
LucidSigma/OpenGL-Pong
A simple pong clone made with OpenGL.
LucidSigma/personal-website
Repository for my personal website.
LucidSigma/PHEIR
A Terraria mod that adds recipes for pre-hardmode–exclusive items.
LucidSigma/RmlUi
RmlUi - The HTML/CSS User Interface library evolved
LucidSigma/rust-snake
A simple snake game made with Rust (using Piston).
LucidSigma/starmaker
A MERN app that allows the user to create planets and stars.
LucidSigma/Tic-Tac-Toe
A console Tic Tac Toe game I made to refamiliarise myself with the basics of C#.
LucidSigma/Web-Tic-Tac-Toe
Tic Tac Toe game made to test my front-end skills.
LucidSigma/whiteboard-physics-sandbox
An interactive OpenCV application that turns whiteboard drawings into a physics sandbox.
LucidSigma/worldbuilder
A NodeJS/MongoDB application with user-content and authentication.