Luciferyzl's Stars
LewisGu/Qt5.9C-DevelopmentTutorialCode
《Qt5.9C++开发指南》配套代码
shinerd/ComputerGraphicsProgramming_inOpenGL
Computer Graphics Programming in OpenGL with C++
google/rune
Rune is a programming language developed to test ideas for improving security and efficiency.
wjakob/nanogui
Minimalistic GUI library for OpenGL
livebud/bud
The Full-Stack Web Framework for Go
salvo-rs/salvo
A powerful web framework built with a simplified design.
rangaofei/tutorial
all cmake tutorial demo mirror
gezilinll/rust-learning
rust-in-action/code
Source code for the book Rust in Action
sotrh/learn-wgpu
Guide for using gfx-rs's wgpu library.
erichlof/THREE.js-PathTracing-Renderer
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
NVIDIA/Q2RTX
NVIDIA’s implementation of RTX ray-tracing in Quake II
Apress/ray-tracing-gems
Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller
tobspr/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
qxiaofan/awesome_3d_slam_resources
记录3D视觉、VSLAM、计算机视觉的干货资料。
MRwangmaomao/semantic_slam_nav_ros
针对带有RGBD相机的服务机器人,物流机器人等。具有:语义地图构建、定位导航、三维重构、重定位、动态物体识别、移动避障、手势识别、人脸识别、语音合成与识别等功能
ethz-asl/laser_slam
This package provides an end-to-end system to laser-based graph SLAM using laser point clouds.
SilenceOverflow/Awesome-SLAM
A curated list of SLAM resources
appliedAI-Initiative/orb_slam_2_ros
A ROS implementation of ORB_SLAM2
DreamWaterFound/self_commit_ORB-SLAM2
ORB-SLAM2 源码注释, 基于泡泡机器人的注释版本
electech6/ORB_SLAM2_detailed_comments
Detailed comments for ORB-SLAM2 with trouble-shooting, key formula derivation, and diagrammatic drawing
slam-code/SLAM
slam源码分析
wesbos/beginner-javascript
Slam Dunk JavaScript
Ewenwan/MVision
机器人视觉 移动机器人 VS-SLAM ORB-SLAM2 深度学习目标检测 yolov3 行为检测 opencv PCL 机器学习 无人驾驶
qemu/qemu
Official QEMU mirror. Please see https://www.qemu.org/contribute/ for how to submit changes to QEMU. Pull Requests are ignored. Please only use release tarballs from the QEMU website.
wang-bin/QtAV
A cross-platform multimedia framework based on Qt and FFmpeg. 基于Qt和FFmpeg的跨平台高性能音视频播放框架. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk
karnkaul/LittleEngineVk
3D game engine using C++20 and Vulkan (WIP)
fynnfluegge/oreon-engine-cpp
C++ Vulkan 3D Game Engine
jmorton06/Lumos
Cross-Platform C++ 2D/3D game engine
przemyslawzaworski/CPP-Programming
Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.