LumaPictures/maya-to-hydra
This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd
C++NOASSERTION
Issues
- 0
Add support for "holdout" geometry
#58 opened by pmolodo - 1
Test the new OIT transparency feature in USD
#55 opened by sirpalee - 0
Record version in an installed, public header
#56 opened by sirpalee - 1
Setup documentation engine for Maya to Hydra
#52 opened by sirpalee - 1
- 0
Add support for a SkyDome light
#53 opened by sirpalee - 0
- 3
Use MDGContextGuard to export motion samples
#11 opened by chadrik - 1
Refactor Smooth Mesh display
#50 opened by sirpalee - 1
Selection does not work with instances
#34 opened by sirpalee - 0
- 2
- 2
Fixing circular symbol dependency between hdview and hdmaya and enable unresolved symbol warnings
#15 opened by sirpalee - 3
Add support for subdivs
#10 opened by chadrik - 3
Passing subdivision settings to Hydra
#45 opened by sirpalee - 1
- 2
Add shader export mode targeting HdStream
#23 opened by chadrik - 1
- 1
Attribute for selecting renderer (defaultRenderGlobals.mtohRenderer) should be string, not enum
#48 opened by pmolodo - 1
- 2
UV translation wrong
#43 opened by pmolodo - 1
Add nurbs curve adapter
#6 opened by chadrik - 2
"Illuminates by default" setting disables shadows
#41 opened by pmolodo - 0
shadow bias needs work
#42 opened by pmolodo - 1
- 0
- 0
- 0
Improve the Maya to Hydra globals window
#36 opened by sirpalee - 0
Allowing per instance material assignments
#33 opened by sirpalee - 5
Add a Hydra / HdStream globals node and UI
#8 opened by chadrik - 6
Add support for instancing
#26 opened by chadrik - 1
Optimizing and cleaning out the callback hell
#28 opened by sirpalee - 0
Enabling HdSt shadows for directional lights
#32 opened by sirpalee - 1
- 1
Optimize frustum fitting for shadows
#9 opened by chadrik - 1
Improve shadow projection matrix setup
#31 opened by sirpalee - 0
Enable default lighting
#5 opened by chadrik - 0
- 0
Renaming Dg/Dag nodes is not fully supported
#16 opened by sirpalee - 0
Reparenting Dag Nodes is not supported
#17 opened by sirpalee - 0
Add support for directional lights
#29 opened by sirpalee - 4
OSX support
#13 opened by sirpalee - 3
- 0
Hiding lightsources
#21 opened by digicpictures - 0
Deleting a light crashes Maya
#22 opened by digicpictures - 1
Windows support
#12 opened by chadrik - 0
Modernizing cmake
#18 opened by sirpalee - 2
Display double sided meshes correctly
#3 opened by chadrik - 2
Add support for transparent shaders
#2 opened by chadrik - 0
Bump mapping support
#7 opened by chadrik