LunaTheFoxgirl
Trans | Lesbian | she/her | D, Go & C# dev | Foxgirls are p great | VTuber
@KitsunebiGamesDenmark
Pinned Repositories
inochi2d
Inochi2D SDK - Bring your characters to life
psd-d
Experimental PSD loader made for Inochi Creator
dangel
Work in progress D binding and OOP wrapper for angelscript with D string support
km-engine
Kitsune Mahjong Engine - BSD 2
kmm-engine
Kitsunemimi engine - A metroidvania engine
dkos
KallistiOS for DLang
m1racle-mutex
Don't tell me what not to do - Mutex built on an M1 security exploit
rust-dk
Rust programming, in Danish?
uwu
An esoteric "programming language", write machine code using the characters "u" and "w"
uwu-engine
WGPU based 2D game engine made on stream
LunaTheFoxgirl's Repositories
LunaTheFoxgirl/pixl-lang
An esoteric programming language using colors and bmp files for code (Work in progress)
LunaTheFoxgirl/PythonWithBrackets
A transpiler that transpiles a python variant (pywb) into python. (The code is ugly, i know.)
LunaTheFoxgirl/plutobot-go
Discord bot for the Space Enthusiasts server.
LunaTheFoxgirl/polyplex
An engine allowing games to be written in Lua, using raylib for rendering and audio. (Legacy)
LunaTheFoxgirl/Discord.Net
An unofficial .Net wrapper for the Discord API (http://discordapp.com)
LunaTheFoxgirl/Lugdunum
A modern cross-platform 3D rendering engine built with Vulkan and modern C++14.
LunaTheFoxgirl/raylib
A simple and easy-to-use library to learn videogames programming
LunaTheFoxgirl/sharpmake
An .NET application Makefile system, using Json for structuring.
LunaTheFoxgirl/some-game
Game me and a friend are making while he's visiting my home country.
LunaTheFoxgirl/Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
LunaTheFoxgirl/coingen
Ludum Dare 40 game using my polyplex engine. c:
LunaTheFoxgirl/cpak
Package Manager written in golang. (Work in progress)
LunaTheFoxgirl/dan-rts-attempt
idon'tknowwhati'mdoing
LunaTheFoxgirl/harmonytools
A bunch of tool structs and functions for an WIP application of mine.
LunaTheFoxgirl/mgj2017
(Quite broken) game for Music Game jam, warning some of this code is VERY ugly.
LunaTheFoxgirl/mgj2017-content
The content for an very unfinished game made for music game jam.
LunaTheFoxgirl/omnisharp-atom
Omnisharp support for the atom editor
LunaTheFoxgirl/ouodaw
A WIP DAW made in golang n stuff
LunaTheFoxgirl/plusPacks
+ Packs (Minecraft mods)
LunaTheFoxgirl/raylib-go
Go bindings for raylib, a simple and easy-to-use library to learn videogames programming. (Modified)
LunaTheFoxgirl/terraform-provider-linode
A terraform plugin for linode