WoA Vulkan SDK is broken due to https://github.com/KhronosGroup/SPIRV-Tools/issues/5762
Closed this issue · 2 comments
mtavenrath commented
SPIRV-val & the shader portion of the validation layers are broken due to a bug in the MSVC ARM64 compiler. It'd be good to release a new version of the SDK for WoA one a fix for this issue has been merged.
KarenGhavam-lunarG commented
Thank you @mtavenrath for your spirv-tools PR to work around this problem: KhronosGroup/SPIRV-Tools#5763
I have created an issue in the LunarXchange SDK issue tracker (really the correct place to report this problem): https://vulkan.lunarg.com/issue/view/66b380718ce88db27e3641fc
KarenGhavam-lunarG commented
The LunarXchange issue will be used for tracking fix and delivery of this issue.
I am closing this issue so it is only tracked in one location.