vulkan
There are 2824 repositories under vulkan topic.
shadps4-emu/shadPS4
PlayStation 4 emulator for Windows, Linux and macOS written in C++
Tencent/ncnn
ncnn is a high-performance neural network inference framework optimized for the mobile platform
lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
RPCS3/rpcs3
PlayStation 3 emulator and debugger
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
doitsujin/dxvk
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
AaronFeng753/Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IFRNet, CAIN, DAIN, and ACNet.
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
k4yt3x/video2x
A machine learning-based video super resolution and frame interpolation framework. Est. Hack the Valley II, 2018.
glfw/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
alibaba/MNN
MNN is a blazing fast, lightweight deep learning framework, battle-tested by business-critical use cases in Alibaba. Full multimodal LLM Android App:[MNN-LLM-Android](./apps/Android/MnnLlmChat/README.md). MNN TaoAvatar Android - Local 3D Avatar Intelligence: apps/Android/Mnn3dAvatar/README.md
tracel-ai/burn
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
apache/tvm
Open deep learning compiler stack for cpu, gpu and specialized accelerators
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
g-truc/glm
OpenGL Mathematics (GLM)
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
stenzek/duckstation
Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64
cocos/cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
xenia-project/xenia
Xbox 360 Emulator Research Project
flightlessmango/MangoHud
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
stride3d/stride
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
turanszkij/WickedEngine
3D engine with modern graphics
BoomingTech/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
ConfettiFX/The-Forge
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
LWJGL/lwjgl3
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
mosra/magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
vulkano-rs/vulkano
Safe and rich Rust wrapper around the Vulkan API
Nukem9/dlssg-to-fsr3
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
crosire/reshade
A generic post-processing injector for games and video software.
gameplay3d/gameplay
Open-source, cross-platform, C++ game engine for creating 2D/3D games.
dotnet/Silk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
shader-slang/slang
Making it easier to work with shaders
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)