ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
C++Apache-2.0
Issues
- 0
Please move over all the branding images which are unrelated to the core project itself.
#318 opened by Kabir404 - 2
- 1
[Need Help] Integrated GPU - Shared memory with CPU
#314 opened by Hideman85 - 4
- 1
- 2
- 2
- 0
- 4
Sample Project
#288 opened by VinnyVicious - 1
Any tutorial that how to start a project with vscode that can be built for android and windows exe both?
#305 opened by Muhammadinaam - 0
Wrong description or permission
#303 opened by joskuijpers - 0
- 3
Visibility Buffer on iOS
#253 opened by zyjisdog - 1
missing FORGE_RENDERER_API on gSelectedRendererApi variable so that it can be exported in a .dll
#278 opened by vlmillet - 2
- 1
Issue of fullscreen windows at start
#290 opened by ilyachastikov - 1
Possible issue in fsFetchZipEntryName function
#291 opened by ilyachastikov - 2
Python regex warnings
#298 opened by helviett - 4
Tag releases
#269 opened by siennathesane - 2
FSL bug: mcpp dependencies can be parsed incorrectly
#271 opened by ivalylo - 8
- 2
Compiling error on MacOS 13.5.2 and Xcode 14.3.1
#286 opened by llcygc - 1
- 8
heartbeat?
#282 opened by zazahunter - 3
has any plans to support SV_Coverage (or gl_SampleMaskIn in glsl) Semantic in FSL ?
#267 opened by yaoyao-cn - 2
Direct3D12.cpp is missing "pRenderTarget->mDescriptors = pDesc->mDescriptors;"
#293 opened by Manamongods - 1
- 0
- 2
Materials playground hair assets missing
#284 opened by panthuncia - 4
Will Metal 3 be supported?
#265 opened by NewSkyLine-dev - 1
- 1
Rendering artifacts when disabling HDAO option in Visibility Buffer example on Windows PC with DirectX12 and Vulkan backend in The Forge 1.53
#280 opened by logic-three-body - 0
missing file include creates incomplete DLL export for IMemory.h/MemoryTracking.c
#277 opened by vlmillet - 1
Unable to build with Visual Studio 2022
#268 opened by OttoHatt - 8
vk_updateDescriptorSet is not thread safe
#256 opened by yaoyao-cn - 3
Is there a demo that can be downloaded?
#266 opened by lonnietc - 1
- 1
- 1
C99 container library
#257 opened by kterhorst - 1
which coordinate systems veldrid use?
#251 opened by qianqians - 7
- 3
Asserts triggering in modified version of flecs when running with high uptime
#245 opened by MoombaDS - 3
Windows 7 problems
#249 opened by quetzalsly - 2
Toggle for 'setupAPISwitchingUI' in WindowsBase.cpp
#252 opened by swan-gh - 3
Support for new Metal Ray Tracing features?
#248 opened by unphased - 4
ECS slow performance
#250 opened by quetzalsly - 1
found visible lag may caused by queuePresent
#240 opened by yaoyao-cn - 7
- 5
one descriptorPool per DescriptorSet cause high cpu and gpu memory consumption in version 1.51
#242 opened by yaoyao-cn - 1