metal
There are 1120 repositories under metal topic.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
cocos2d/cocos2d-x
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
Whisky-App/Whisky
A modern Wine wrapper for macOS built with SwiftUI
tracel-ai/burn
Burn is a next generation tensor library and Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
apache/tvm
Open deep learning compiler stack for cpu, gpu and specialized accelerators
cocos/cocos-engine
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment.
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
ConfettiFX/The-Forge
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
ultralight-ux/Ultralight
Lightweight, high-performance HTML renderer for game and app developers.
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
gpustack/gpustack
Simple, scalable AI model deployment on GPU clusters
shu223/iOS-10-Sampler
Code examples for new APIs of iOS 10.
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
eleev/ios-learning-materials
📚 Curated list of articles, tutorials and repos that may help you dig a little bit deeper into iOS [and Apple Platforms].
veldrid/veldrid
A low-level, portable graphics library for .NET.
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
satoshi0212/visionOS_30Days
visionOS 30 days challenge.
MetalPetal/MetalPetal
A GPU accelerated image and video processing framework built on Metal.
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
xmartlabs/Bender
Easily craft fast Neural Networks on iOS! Use TensorFlow models. Metal under the hood.
mikeroyal/Apple-Silicon-Guide
Apple Silicon Guide. Learn all about the A17 Pro, A16 Bionic, R1, M1-series, M2-series, and M3-series chips. Along with all the Devices, Operating Systems, Tools, Gaming, and Software that Apple Silicon powers.
kosua20/herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
aras-p/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
withcatai/node-llama-cpp
Run AI models locally on your machine with node.js bindings for llama.cpp. Enforce a JSON schema on the model output on the generation level
DTolm/VkFFT
Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library
rust-skia/rust-skia
Rust Bindings for the Skia Graphics Library
shu223/ARKit-Sampler
Code examples for ARKit.
Harley-xk/MaLiang
iOS painting and drawing library based on Metal. 神笔马良有一支神笔(基于 Metal 的涂鸦绘图库)
trymirai/uzu
A high-performance inference engine for AI models
OGRECave/ogre-next
aka ogre v2 - scene-oriented, flexible 3D C++ engine
hollance/Forge
A neural network toolkit for Metal
tenstorrent/tt-metal
:metal: TT-NN operator library, and TT-Metalium low level kernel programming model.