Issues
- 5
Vulkan Present Mode selection
#9245 opened by jwinarske - 6
Unable to sample a depth texture
#9170 opened by merwaaan - 0
Update ImGui to 1.90.9
#9244 opened by pixelflinger - 0
- 3
Android crash 'Unresolved reference 'UbershaderLoader' ater updating lib for 16 Kb compatibility
#9222 opened by agGitHub - 7
could not convert 'VkDevice_T' from the host encoding (ANSI_X3.4-1968) to UTF-32
#9212 opened by jwinarske - 42
Random race condition during `engine->flushAndWait()` in offscreen rendring mode
#9062 opened by elias-Mimetrik - 2
New assert preventing creation of DXT mipmapped textures which previously worked
#9215 opened by BStringhamVRSK - 4
- 1
Android emulators slow first frame
#9178 opened by gamepro65 - 1
- 0
Unnecessary files included in distributions
#9168 opened by romainguy - 3
Abseil does not detect C++ Standard
#9190 opened by QuantenQuentchen - 0
Backend unit test case 'BlitTest.ColorResolve' fails when the backend is opengl on macos
#9131 opened by yrom - 1
simple_gltf_test has null ptr issue
#9123 opened by ValorZard - 2
Device dependent crash regarding panic with precondition "Invalid texture still bound to MaterialInstance:"
#9124 opened by yakovliev-hover - 0
- 1
Wrong Package --
#9192 opened by christoferd - 3
Android cannot depend on the latest 1.62.1 version
#9013 opened by Reign9201 - 2
Fails to build on windows arm64 due to bluegl ASM
#9046 opened by CodeLikeCXK - 1
- 2
matc error in Windows build on latest main
#9111 opened by patrikhuber - 3
- 6
Should latest version 1.63.1 to be 1.64.0, because it requires Materials recompilation
#9099 opened by yakovliev-hover - 2
- 0
Migrate to new SPIR-V reader for WebGPU
#9083 opened by jrprice - 1
- 0
The pitch value returned by the flight controller cannot achieve 360-degree rotation
#9028 opened by Yun66-luck - 0
Multiview render
#9017 opened by xiaolong-elf - 5
crashes with debug error about 'Material_MR'
#8990 opened by chenriji - 3
"Prepare View Uniforms" not updated for transparent picking under certain condition
#8948 opened by JackKaiXing - 0
Filament, When loading a GLB model in Android, the background cannot be changed to transparent.
#8989 opened by wangyl521 - 2
Renderable blend order
#8982 opened by dcteris - 0
filament installs spirv-tools which conflicts with the external package spirv-tools
#8965 opened by yurivict - 1
Blur effect material
#8967 opened by DimaOrdenov - 0
gltf with LINE primitives crashes on Android/iOS
#8943 opened by nmfisher - 1
backend.lib(BackendUtils.obj) : error LNK2019
#8951 opened by flymehope - 5
How to configure screen space reflection effect?
#8891 opened by MrZhuGitHub - 4
gltf_viewer renders black bar with screen-space refraction
#8910 opened by bejado - 1
v1.61.0 spirv-tools fails to link clang 18/20 w/LTO
#8843 opened by jwinarske - 1
CMake Error at third_party/abseil/tnt/cmake_install.cmake:51 (file): file INSTALL cannot find "D:/filament/out/cmake-android-release-aarch64/third_party/abseil/tnt/libabseil_combined.a": No such file or directory.
#8847 opened by chenyihan0115 - 1
get error 'error: declaration of ‘using TransparencyMode = enum class filament::TransparencyMode’ changes meaning of ‘TransparencyMode’ [-fpermissive]' when compile with gcc
#8883 opened by zhoutotong - 1
When opening sample, it crashes
#8888 opened by zhanglehard - 1
POINT light does NOT work in android
#8899 opened by Jrrrrrrrrrr - 0
below code running report: CommandStream used too much space (will block)
#8868 opened by MrZhuGitHub - 0
How to read texture from RenderTarget in image format, when do off-screen render.
#8867 opened by MrZhuGitHub - 0
How to achieve reflection effect
#8866 opened by zf-wilson - 1
How to use filament under Qt6?
#8831 opened by zhangfq-chemistry - 2
KTX1 textures generated with GL_RGBA16F internal format (34842), Filament crashes on macOS using the Metal backend.
#8856 opened by aGaneshBanda - 0