pbr
There are 383 repositories under pbr topic.
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
turanszkij/WickedEngine
3D engine with modern graphics
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
FRRouting/frr
The FRRouting Protocol Suite
zauonlok/renderer
A shader-based software renderer written from scratch in C89
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
ray-cast/ray-mmd
🎨 The project is designed to create a physically-based rendering at mikumikudance.
RobertBeckebans/RBDOOM-3-BFG
Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
kanition/pbrtbook
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
keith2018/SoftGLRender
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
SaschaWillems/Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
Illation/ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Ubpa/RenderLab
App of RTR, PTR and Editor
njbrown/texturelab
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
KTStephano/StratusGFX
Realtime 3D rendering engine
RavEngine/RavEngine
A fast C++23 3D game engine for modern devices, with wide platform support
steaklive/EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
harfang3d/harfang3d
HARFANG 3D source code public repository
nvpro-samples/vk_raytrace
Ray tracing glTF scene with Vulkan
a8m/pb
Console progress bar for Rust
gltf-rs/gltf
A crate for loading glTF 2.0
sunag/sea3d
An open-source format and tools for game developers :video_game:
madumpa/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository
doodlewind/beam
✨ Expressive WebGL
yoship1639/UniToon
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
Devsh-Graphics-Programming/Nabla
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
fwk3d/v1
💎 3D game framework in C, v1.
ProwlEngine/Prowl
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Zielon/PBRVulkan
Vulkan Real-time Path Tracer Engine
gan74/Yave
Yet Another Vulkan Engine
notomorrow/hyperion-engine
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
tippesi/Atlas-Engine
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
htmlboss/OpenGL-Renderer
Modern OpenGL renderer written in C++17
pezcode/Cluster
Clustered shading implementation with bgfx