Pinned issues
Issues
- 3
Segmentation fault on exit
#5655 opened by dhardy - 2
naga - compile with context
#5713 opened by stefnotch - 4
"ReadWrite is not available" error when using read_write storage textures in wasm build for WebGPU
#5706 opened by Rakeshvcr - 4
Use @builtin(num_workgroups) or @builtin(local_invocation_index) is very slow on M1 MacBook
#5677 opened by TYPEmber - 7
Failure to fail in `Vulkan/llvmpipe (LLVM 17.0.6, 256 bits)/1] wgpu_test::shader::struct_layout::uniform_input`
#5665 opened by jimblandy - 4
Cannot copy from depth texture to depth texture array even if entire texture is copied
#5699 opened by EriKWDev - 0
Texture view leaks
#5707 opened by xiaopengli89 - 2
DXC compile error with Bevy + Hanabi
#5659 opened by martinhiller - 1
WebGL2 examples require WebGPU support on Chrome v124
#5703 opened by lierdakil - 0
[hlsl-out] FXC bug(s?) for switch in loop
#5656 opened by Imberflur - 1
[naga] [glsl-in] Crashes when we go over a certain nested stack depth (including if/else chains)
#5652 opened by magcius - 0
- 7
- 2
Regression: Multiple command buffers / render passes seems to break surface.get_current_texture()
#5663 opened by ggadwa - 3
- 1
adapter.features() doesn't expose all features in wasm
#5685 opened by munrocket - 4
- 1
- 1
- 2
- 1
surface.get_current_texture blocks for the duration of fullscreen animation on macOS
#5613 opened by ItsSunnyMonster - 8
STATUS_ACCESS_VIOLATION on exit
#5637 opened by daniel5gh - 1
- 7
Semaphore must not have any pending operations
#5644 opened by hecrj - 2
- 4
Deadlock in 0.20.0 and trunk
#5662 opened by SludgePhD - 1
get `VK_KHR_timeline_semaphore` validation error when construct vulkan instance with api verions 1.1
#5676 opened by wlgys8 - 0
Subgroup quad operations
#5670 opened by JMS55 - 2
Use glutin for OpenGL context creation
#5643 opened by valaphee - 4
- 0
Timestamp query example returns absurdly large values
#5660 opened by valaphee - 0
- 3
Segfault when dGPU is disabled on a multi-gpu device with HighPerformance preference set
#5650 opened by darthdeus - 4
- 3
beginRenderPass device mismatched crashes
#5628 opened by sagudev - 0
[core] Deadlock involving five locks
#5583 opened by jimblandy - 2
SDL2 implementation broken
#5638 opened by Khalzz - 5
Procedural Macros to create `VertexBufferLayout`
#5621 opened by tgross35 - 1
- 2
Unorm_10_10_10_A2 Should Be Rgb10A2Unorm
#5629 opened by cwfitzgerald - 1
make Instanse::create_surface safe
#5616 opened by Chen1Plus - 1
Regression: wgpu no longer detects Dx12 backend on Intel(R) HD Graphics 4600
#5615 opened by ByteNybbler - 1
10-bit color support on Linux (No HDR)
#5600 opened by valaphee - 0
[naga] ValidationError after processing pipeline constants on a SPIR-V from rust-gpu
#5598 opened by AdrianEddy - 1
- 2
- 1
59 tests failing on Dx12/Microsoft Basic Render Driver with Invalid access to memory location
#5591 opened by atlv24 - 0
[core] Deadlock involving three locks
#5592 opened by jimblandy - 2
Device::create_buffer_init() provides no indication that the buffer is only filled with use of Queue::submit()
#5585 opened by omeps - 1
Naga (Metal conversion) crash if we use "vertex" variable name in VertexOutput
#5588 opened by tpisto