d3d12
There are 138 repositories under d3d12 topic.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
gfx-rs/wgpu
A cross-platform, safe, pure-Rust graphics API.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
xenia-project/xenia
Xbox 360 Emulator Research Project
crosire/reshade
A generic post-processing injector for games and video software.
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
Celtoys/Remotery
Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer
apitrace/apitrace
Tools for tracing OpenGL, Direct3D, and other graphics APIs
gongminmin/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
zig-gamedev/zig-gamedev
Main monorepo for @zig-gamedev libs and example applications
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
shader-slang/slang
Making it easier to work with shaders
microsoft/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Nadrin/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
xenia-canary/xenia-canary
Xbox 360 Emulator Research Project
BVE-Reborn/rend3
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
megai2/d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2
Rebzzel/kiero
Universal graphical hook for a D3D9-D3D12, OpenGL and Vulkan based games.
mikeroyal/Unreal-Engine-Guide
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
dege-diosg/dgVoodoo2
Glide/DirectX implementation on D3D11/12
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
kcloudy0717/Kaguya
D3D12 Rendering Engine
simco50/D3D12_Research
Personal hobby project to experiment with various rendering techniques.
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
GPUOpen-Tools/ocat
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
discosultan/dx12-game-programming
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
GPUOpen-Tools/gpu_performance_api
GPU Performance API for AMD GPUs
terrafx/terrafx.interop.windows
Interop bindings for Windows.
vinjn/awesome-d3d12
Awesome D3D12 ecosystem