Issues
- 5
Does `IDXGIOutput5::DuplicateOutput1()` take `enum DXGI_OUTDUPL_FLAG` in the `Flags` parameter?
#128 opened by MarijnS95 - 0
Expose properties such as Ray.payloadSize from CFunctionReflection::m_pProps to the front end of D3D12_FUNCTION_DESC
#136 opened by Nielsbishere - 0
D3DX12.h Integration Instructions Not Clear
#134 opened by MadLights - 0
- 0
- 3
- 2
Cam't build tests with meson in Linux
#109 opened by JPeterMugaas - 0
- 0
`D3D12_PIPELINE_STATE_STREAM_DESC`'s `pPipelineStateSubobjectStream` should probably be a `const` pointer
#119 opened by MarijnS95 - 0
- 2
Request for the addition of the DirectStorage headers (dstorage.h/dstorageerr.h).
#116 opened by benvanik - 2
issues with cmake build system
#97 opened by JPeterMugaas - 1
WCHAR is not the same between Windows and Linux, how about typedef char16_t WCHAR?
#114 opened by lygstate - 0
`CD3DX12_VERSIONED_ROOT_SIGNATURE_DESC` is missing a `Init_1_2` member function and constructor
#112 opened by phoekz - 1
D3DX12SerializeVersionedRootSignature handles 1_2 static samplers #94 not fully fixed
#106 opened by StarsX - 0
- 2
- 3
DirectX-Headers-Check-Feature-Support-Test.exe and DirectX-Headers-Test.exe - Segmentation fault
#100 opened by JPeterMugaas - 5
- 5
- 1
Is that `dxcore_interface.h` and `dxcapi.h` can turn into idl files, so that they can be used by both c/c++ codes
#70 opened by lygstate - 1
- 0
- 5
- 7
12_2 feature undeclared
#30 opened by r2com - 0
- 7
- 6
- 0
I need a tagged version for meson
#59 opened by lygstate - 0
- 2
WSL2: while compiling tests: C++ shared or static library 'd3d12' not found
#51 opened by GeorgeS2019 - 1
- 7
Clang warnings (as errors)
#29 opened by GlassBeaver - 6
Use of CD3DX12_CPU_DESCRIPTOR_HANDLE in an array can result in static analysis warning
#6 opened by EpicChrisWaters - 0
d3dx12.h fails MSVC analysis
#5 opened by EpicChrisWaters - 1
- 0
Header file name warnings for case
#2 opened by walbourn - 0
- 1
DxCore Fullscreen Swapchains
#16 opened by tom-huntington - 0
CD3DX12FeatureSupport from d3dx12.h does not compile if D3DX12_NO_STATE_OBJECT_HELPERS is defined
#27 opened by TheRealMJP - 2
Can we get a new release that matches the header content to that provided in the v1.4.10 Agility SDK?
#38 opened by jlacroixAMD - 0
- 3
Tags corresponding to DX Agility SDK releases
#46 opened by vongkitt - 0
- 0
WinAdapter.h COM error codes are wrong
#11 opened by jenatali