directx
There are 773 repositories under directx topic.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Codeusa/Borderless-Gaming
Play your favorite games in a borderless window; no more time consuming alt-tabs.
ConfettiFX/The-Forge
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
OGRECave/ogre
scene-oriented, flexible 3D engine (C++, Python, C#, Java)
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
tooll3/t3
Tooll 3 is an open source software to create realtime motion graphics.
OpenXRay/xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
microsoft/DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
FunkyFr3sh/cnc-ddraw
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic 2D games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS/Android) and Virtual Machines
LukasBanana/LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
helix-toolkit/helix-toolkit
Helix Toolkit is a collection of 3D components for .NET.
GameFoundry/bsf
Modern C++14 library for the development of real-time graphical applications
microsoft/DirectXTex
DirectXTex texture processing library
microsoft/DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
microsoft/DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Gargaj/Bonzomatic
Live shader coding tool and Shader Showdown workhorse
elishacloud/dxwrapper
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with the file extension .asi into game processes.
megai2/d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2
awawa-dev/HyperHDR
Highly optimized open source ambient lighting implementation based on modern digital video and audio stream analysis for Windows, macOS and Linux (x86 and Raspberry Pi / ARM).
mausimus/ShaderGlass
Overlay for running GPU shaders on top of Windows desktop
PardCode/CPP-3D-Game-Tutorial-Series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Joshua-Ashton/d9vk
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
storm-devs/storm-engine
Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
prasannavl/WinApi
A simple, direct, ultra-thin CLR library for high-performance Win32 Native Interop
microsoft/UVAtlas
UVAtlas isochart texture atlas
dege-diosg/dgVoodoo2
Glide/DirectX implementation on D3D11/12
microsoft/DirectXMesh
DirectXMesh geometry processing library
hiitiger/goverlay
DirectX hook and game overlay solution for Electron, Qt and CEF, just like discord/steam game overlay,inject any app to overlay in your game
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
microsoft/DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
LuisaGroup/LuisaCompute
High-Performance Rendering Framework on Stream Architectures
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
microsoft/DirectX-Headers
Official DirectX headers available under an open source license