microsoft/DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
C++MIT
Issues
- 0
GDeflate documentation lacks instructions or references for nuget.exe prerequisite
#39 opened by elasota - 1
Improve metadata annotations
#38 opened by MarijnS95 - 8
Win32Metadata support
#8 opened by atynagano - 3
Size of the DSTORAGE_REQUEST_OPTIONS
#22 opened by hasenbanck - 5
Documentation still requires an NDA
#6 opened by leeter - 6
- 0
Minor Linux build issues
#28 opened by MarkLeone - 4
Wait for file-to-memory IO
#9 opened by sherief - 2
- 1
Staging buffer sizes should be per-queue
#13 opened by sherief - 1
ZLib The DirectStorage request failed
#21 opened by maronsson - 3
GpuDecompressionBenchmark compiling issue
#18 opened by fdoreng - 0
Explicit upload heap management
#14 opened by sherief - 2
- 2
Querying runtime support level
#10 opened by sherief