Issues
- 5
[PSA] - Project Death Update
#418 opened by alchemyyy - 0
Domain hijacked
#419 opened by sheenobu - 3
- 0
get exception when closing the my app window
#410 opened by zeroxer - 1
Cmake auto downloading Resource link invalid
#417 opened by slackchen - 0
- 0
memcpy parameters flipped
#414 opened by jayrulez - 0
Mesh and material in one file
#413 opened by Nostritius - 0
macOS 10.14+ support
#412 opened by nikomoravec - 0
How bout metal and mobile support (ios, android)?
#409 opened by trsh - 0
alternativeto card
#408 opened by Astuceman - 0
Bug: Imgui plugin demo fails compilation
#407 opened by ethindp - 1
First example crashes If started directly from visual studio 2019
#405 opened by maximilian-mueller67 - 5
Vulkan rendering crashing, in master
#403 opened by bigdimboom - 3
add dependencies through plugins[Feature]
#404 opened by bigdimboom - 1
compiling error in vs 2019
#402 opened by bigdimboom - 2
- 1
Auto aspect ratio for camera
#397 opened by hhyyrylainen - 12
Crash on loading skybox texture asset
#394 opened by hhyyrylainen - 6
- 7
error reporting on shader compile does not work
#395 opened by underdoeg - 1
Animation getState setState crash
#393 opened by hhyyrylainen - 2
Problems with floatToFloat10 and floatToFloat11
#389 opened by nemerle - 2
Engine Editor based Qt framework and bsf
#390 opened by cylof22 - 1
Hi,Ask a question about the allocator.
#392 opened by hungry0 - 2
- 6
- 1
ShaderImportOptions::create is missing
#380 opened by hhyyrylainen - 3
- 3
Segfault when running bsf in Manjaro
#381 opened by charlydelta - 3
- 1
Downloading the dependencies fails with bad internet
#379 opened by crodnu - 0
High-count forest rendering
#377 opened by pgruenbacher - 3
skeleton animation features plugin
#364 opened by pgruenbacher - 2
- 10
Xsc::Reflection::UniformType not exist.
#371 opened by hungry0 - 2
linux : crash with bsfnullrenderapi.so
#345 opened by XMatrixXiang - 2
- 18
imgui plugin [feature]
#351 opened by pgruenbacher - 1
- 3
openGL renderAPI scissor not immediate
#356 opened by pgruenbacher - 2
ShadowOmniMap.blsl failing with vulkan
#355 opened by pgruenbacher - 0
- 1
how to build the documentation
#353 opened by SYNTAXDZ - 3
Are BSF threads implemented with reference to Unity3D?
#346 opened by clojur - 1
How does TaskGraph work?
#349 opened by clojur - 1
Is Banshee 3D based on bsf?
#348 opened by clojur - 4
Suggestions on Threads
#347 opened by clojur - 2
Discord link not working
#344 opened by woubuc - 2
what is the differents between bgfx?
#343 opened by jaccen