directx12
There are 278 repositories under directx12 topic.
turanszkij/WickedEngine
3D engine with modern graphics
ConfettiFX/The-Forge
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
zig-gamedev/zig-gamedev
Dev repo for @zig-gamedev libs and sample applications
mikeroyal/Apple-Silicon-Guide
Apple Silicon Guide. Learn all about the A17 Pro, A16 Bionic, R1, M1-series, M2-series, and M3-series chips. Along with all the Devices, Operating Systems, Tools, Gaming, and Software that Apple Silicon powers.
megai2/d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
microsoft/DirectX-Headers
Official DirectX headers available under an open source license
jpvanoosten/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
rocksdanister/weather
Windows native weather app powered by DirectX12 animations
AshenvaleZX/ZXEngine
C++ game engine project, for learning, practice and experiment.
MarilynDafa/Bulllord-Engine
lightspeed lightweight elegant game engine in pure c
mateeeeeee/Adria
Rendergraph-based DirectX12 graphics engine
sergcpp/Ray
Embeddable physically based renderer
julianxhokaxhiu/FFNx
Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )
andrejnau/FlyCube
Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.
DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
GPUOpen-Effects/FidelityFX
A set of AMD provided GPU effects with provided source and sample implementations
jessey-git/fx-gltf
A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0
mikeroyal/Asus-ROG-Ally-Guide
A Community Guide to getting all your Accessories, Games, Emulators, and Gaming Tips for your Asus ROG Ally Gaming Handheld.
jack1232/wgpu-step-by-step
Tutorial: Rust wgpu graphics programming on native devices and the web.
mikeroyal/Game-Console-Dev-Guide
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
ACskyline/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.
pkurth/D3D12Renderer
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
Djdefrag/FluidFrames
FluidFrames | video AI frame-generation app
techiew/DirectXHook
DirectX 11/12 hook including a simple overlay framework
GPUOpen-Effects/FidelityFX-CAS
Contrast Adaptive Sharpening (CAS)
TeamWisp/WispRenderer
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
zhangdoa/InnocenceEngine
Cross-platform modern game engine.
Try/Tempest
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
rajveermalviya/go-webgpu
Go bindings for WebGPU, a safe & cross-platform GPU abstraction
rtarun9/Helios
DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, etc :dizzy:
GameTechDev/SamplerFeedbackStreaming
This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
LinkClinton/IGP-DirectX12-Chinese
Introduction to 3D Game Programming with DirectX 12 Chinese Translation