ACskyline/Wave-Particles-with-Interactive-Vortices
A dx12 river renderer using wave particles with interactive vortices.
C++MIT
Stargazers
- AlinshansShenZhen City,Guangdong Province,China
- andsKeen Games
- bagobor
- bmahlbrandNew York, NY
- bwiberg@Maxar-Corp
- CapitanLiteral@UndistinguishedFellows
- caronSan Francisco, CA
- cgolchert
- darkvertexFelix & Paul Studios
- dawidgornyBerlin / London
- ddiakopoulosApple
- DsoTsinShenzhen, China
- extinguishChina,Beijng
- frideal
- GuillaumeSSS
- jacktheLad
- jamesvecoreGoogle
- jhurlbutSan Francisco
- knightcrawler25India
- lujian101ChengDu China
- NomoresleepShapefarm
- Qix-@oro-os
- questorgermany
- r-lyehI port videogames
- ray-castWuhan
- rimiti@tictactrip, @dimsolution, @wefloc
- RodrigoFigueroaM
- SergeyMakeevRoblox Corporation
- shanfl
- shenchi
- tcoppexFrance
- tusharsankhalaSony
- weiyueminShanghai
- What-a-stupid-username
- xoyojank
- zmj1316ZheJiang University